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Cards similar to Deathcult Rogue (400)

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Mudbrawler Raiders

Mudbrawler Raiders

Creature — Goblin Warrior (3/3)

Mudbrawler Raiders can't be blocked by blue creatures.

0.4 /10
$0.09
Outland Boar

Outland Boar

Creature — Boar (4/4)

Outland Boar can't be blocked by creatures with power 2 or less.

1.6 /10
$0.02
Rampart Smasher

Rampart Smasher

Creature — Giant (5/5)

Rampart Smasher can't be blocked by Knights or Walls.

1.1 /10
$0.04
Ravens Run Dragoon

Raven's Run Dragoon

Creature — Elf Knight (3/3)

Raven's Run Dragoon can't be blocked by black creatures.

0.3 /10
$0.16
Rubblebelt Runner

Rubblebelt Runner

Creature — Viashino Warrior (3/3)

Rubblebelt Runner can't be blocked by creature tokens.

1.3 /10
$0.02
Sunder Shaman

Sunder Shaman

Creature — Giant Shaman (5/5)

Sunder Shaman can't be blocked by more than one creature.
Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls.

6.8 /10
$0.07
Tahngarth First Mate

Tahngarth, First Mate

Legendary Creature — Minotaur Warrior (5/5)

Tahngarth, First Mate can't be blocked by more than one creature.
Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.

6.2 /10
$0.17
Tattermunge Duo

Tattermunge Duo

Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

0.9 /10
$0.11
Abyssal Nocturnus

Abyssal Nocturnus

Creature — Horror (2/2)

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

3.7 /10
$1.06
Accursed Spirit

Accursed Spirit

Creature — Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

1.9 /10
$0.04
Aeronaut Tinkerer

Aeronaut Tinkerer

Creature — Human Artificer (2/3)

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)

1.3 /10
$0.07
Aspiring Aeronaut

Aspiring Aeronaut

Creature — Human Artificer (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

2.9 /10
$0.03
Aven Fisher

Aven Fisher

Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Fisher dies, you may draw a card.

2.4 /10
$0.01
Bartizan Bats

Bartizan Bats

Creature — Bat (3/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.4 /10
$0.17
Belle of the Brawl

Belle of the Brawl

Creature — Human Knight (3/2)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.

5.8 /10
$0.12
Blackbloom Rogue  Blackbloom Bog

Blackbloom Rogue // Blackbloom Bog

Creature — Human Rogue // Land (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.

Blackbloom Bog

Blackbloom Bog enters the battlefield tapped.
: Add .

7.5 /10
$0.06
Blind Zealot

Blind Zealot

Creature — Phyrexian Human Cleric (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.

3.8 /10
$0.10
BloodChin Rager

Blood-Chin Rager

Creature — Human Warrior (2/2)

Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

6.1 /10
$0.15
Bloodsky Berserker

Bloodsky Berserker

Creature — Human Berserker (1/1)

Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)

3.3 /10
$0.03
Bog Imp

Bog Imp

Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.6 /10
$0.06
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