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Cards similar to Defend the Hearth (400)

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Resounding Roar

Resounding Roar

Instant

Target creature gets +3/+3 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.

0.4 /10
$0.05
Resuscitate

Resuscitate

Instant

Until end of turn, creatures you control gain ": Regenerate this creature."

2.1 /10
$0.24
Return to Nature

Return to Nature

Instant

Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.

9.9 /10
$0.13
Revealing Wind

Revealing Wind

Instant

Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.

2.2 /10
$0.04
River Heralds Boon

River Heralds' Boon

Instant

Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.

3.4 /10
$0.03
Samite Ministration

Samite Ministration

Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

1.4 /10
$0.20
Savage Surge

Savage Surge

Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

3.7 /10
$0.03
Seedtime

Seedtime

Instant

Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.

6.1 /10
~$16
Setessan Tactics

Setessan Tactics

Instant

Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."

7.2 /10
$0.53
Sheltering Word

Sheltering Word

Instant

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

6.4 /10
$0.20
Skyshroud Ambush

Skyshroud Ambush

Instant

Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.

10 /10
--
Snag

Snag

Instant

You may discard a Forest card rather than pay this spell's mana cost.
Prevent all combat damage that would be dealt by unblocked creatures this turn.

3.5 /10
$0.23
Solidarity of Heroes

Solidarity of Heroes

Instant

Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

8.8 /10
$0.88
Spore Cloud

Spore Cloud

Instant

Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

4 /10
--
Sprout Swarm

Sprout Swarm

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 green Saproling creature token.

7.8 /10
$0.40
Staggering Size

Staggering Size

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5 /10
$0.01
Steady Aim

Steady Aim

Instant

Untap target creature. It gets +1/+4 and gains reach until end of turn.

3.7 /10
$0.04
Strength in Numbers

Strength in Numbers

Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

4.2 /10
$0.02
Strength of the Tajuru

Strength of the Tajuru

Instant

Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

6.7 /10
$0.24
Subdue

Subdue

Instant

Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.

0.3 /10
$0.45
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