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Cards similar to Deft Duelist (400)

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Ruby Daring Tracker

Ruby, Daring Tracker

Legendary Creature — Human Scout (1/2)

Haste
Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add or .

8.4 /10
$0.17
Ruination Rioter

Ruination Rioter

Creature — Human Berserker (2/2)

When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.

3.4 /10
$0.08
RuneBrand Juggler

Rune-Brand Juggler

Creature — Human Shaman (2/2)

When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can't block.)
, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.

0.6 /10
$0.02
Rushblade Commander

Rushblade Commander

Creature — Azra Warrior (2/2)

Warriors your team controls have haste.

6.1 /10
$0.18
Savageborn Hydra

Savageborn Hydra

Creature — Hydra (0/0)

Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.

7.3 /10
$0.55
ScabClan Mauler

Scab-Clan Mauler

Creature — Human Berserker (1/1)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Trample

1.8 /10
$0.08
Scarwood Goblins

Scarwood Goblins

Creature — Goblin (2/2)

0.4 /10
$0.27
Shivan Zombie

Shivan Zombie

Creature — Phyrexian Barbarian Zombie (2/2)

Protection from white

1.4 /10
$0.14
Skarrg Guildmage

Skarrg Guildmage

Creature — Human Shaman (2/2)

: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

4.7 /10
$0.13
Skull Prophet

Skull Prophet

Creature — Human Druid (3/1)

: Add or .
: Mill two cards.

9.4 /10
$1.02
Skullbriar the Walking Grave

Skullbriar, the Walking Grave

Legendary Creature — Zombie Elemental (1/1)

Haste
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

7.5 /10
$0.58
Sootstoke Kindler

Sootstoke Kindler

Creature — Elemental Shaman (1/1)

Haste
: Target black or red creature gains haste until end of turn.

1.9 /10
$0.16
Spike Jester

Spike Jester

Creature — Goblin Warrior (3/1)

Haste

3 /10
$0.06
Spined Sliver

Spined Sliver

Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

4.9 /10
$0.47
Spiteflame Witch

Spiteflame Witch

Creature — Elemental Shaman (2/1)

: Each player loses 1 life.

2 /10
$0.20
Stormfist Crusader

Stormfist Crusader

Creature — Human Knight (2/2)

Menace
At the beginning of your upkeep, each player draws a card and loses 1 life.

9.1 /10
$0.74
Swarm Guildmage

Swarm Guildmage

Creature — Elf Shaman (2/2)

, : Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)
, : You gain 2 life.

3.7 /10
$0.03
Targ Nar DemonFang Gnoll

Targ Nar, Demon-Fang Gnoll

Legendary Creature — Gnoll (2/2)

Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
: Double Targ Nar's power and toughness until end of turn.

5.4 /10
$0.06
Tattermunge Witch

Tattermunge Witch

Creature — Goblin Shaman (2/1)

: Each blocked creature gets +1/+0 and gains trample until end of turn.

2.9 /10
$0.12
Territorial Kavu

Territorial Kavu

Creature — Kavu (0/0)

Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.
Whenever Territorial Kavu attacks, choose one —
• Discard a card. If you do, draw a card.
• Exile up to one target card from a graveyard.

4.5 /10
$0.30
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