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Cards similar to Demonic Torment (400)

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Gloom

Gloom

Enchantment

White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.

2.3 /10
~$62
GoShintai of Hidden Cruelty

Go-Shintai of Hidden Cruelty

Legendary Enchantment Creature — Shrine (2/2)

Deathtouch
At the beginning of your end step, you may pay . When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

8.6 /10
$0.12
Gossamer Chains

Gossamer Chains

Enchantment

Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.

4.5 /10
$0.22
Grave Pact

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

9.7 /10
~$11
Grave Peril

Grave Peril

Enchantment

When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.

2.5 /10
$0.12
Greeds Gambit

Greed's Gambit

Enchantment

When Greed's Gambit enters the battlefield, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying.
At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature.
When Greed's Gambit leaves the battlefield, you discard three cards, lose 6 life, and sacrifice three creatures.

1.9 /10
$1.50
Grim Guardian

Grim Guardian

Enchantment Creature — Zombie (1/4)

Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.

9.2 /10
$0.24
Haunted Crossroads

Haunted Crossroads

Enchantment

: Put target creature card from your graveyard on top of your library.

7.2 /10
$3.56
Haunted One

Haunted One

Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

9 /10
$7.28
Haunting Wind

Haunting Wind

Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

2.7 /10
~$18
Heartless Summoning

Heartless Summoning

Enchantment

Creature spells you cast cost less to cast.
Creatures you control get -1/-1.

8.9 /10
$4.24
IllGotten Inheritance

Ill-Gotten Inheritance

Enchantment

At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.
, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.

7.2 /10
$0.10
Illicit Masquerade

Illicit Masquerade

Enchantment

Flash
When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control.
Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.

4 /10
$0.16
Incriminating Impetus

Incriminating Impetus

Enchantment — Aura

Enchant creature
When Incriminating Impetus enters the battlefield, suspect enchanted creature. (It has menace and can't block.)
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

3.1 /10
$0.23
Lampad of Deaths Vigil

Lampad of Death's Vigil

Enchantment Creature — Nymph (1/3)

, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.

6.8 /10
$0.11
Lethal Vapors

Lethal Vapors

Enchantment

Whenever a creature enters the battlefield, destroy it.
: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.

6.2 /10
$3.87
Leyline of the Void

Leyline of the Void

Enchantment

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.

8.8 /10
$2.38
Life of Toshiro Umezawa  Memory of Toshiro

Life of Toshiro Umezawa // Memory of Toshiro

Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Choose one —
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Memory of Toshiro

, Pay 1 life: Add . Spend this mana only to cast an instant or sorcery spell.

5.6 /10
$0.01
LimDls Hex

Lim-Dûl's Hex

Enchantment

At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless they pay or .

5.1 /10
$0.47
Lurking Evil

Lurking Evil

Enchantment

Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.

1.5 /10
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