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Cards similar to Destiny Spinner (18)

Obuun Mul Daya Ancestor

Obuun, Mul Daya Ancestor

Legendary Creature — Elf Spirit (3/3)

At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.

7.1 /10
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Jolrael Voice of Zhalfir

Jolrael, Voice of Zhalfir

Legendary Creature — Human Druid (3/3)

At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.
Whenever a land creature you control deals combat damage to a player, draw a card.

7.2 /10
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Vastwood Animist

Vastwood Animist

Creature — Elf Shaman Ally (1/1)

: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.

1.8 /10
$0.05
Silvanuss Invoker

Silvanus's Invoker

Creature — Dragon Druid (3/2)

Conjure Elemental — : Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.

6 /10
$0.04
Avalanche Caller

Avalanche Caller

Snow Creature — Human Wizard (1/3)

: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

6.3 /10
$0.08
Clan Guildmage

Clan Guildmage

Creature — Human Shaman (2/2)

, : Target creature can't block this turn.
, : Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.

3.1 /10
$0.06
Elemental Uprising

Elemental Uprising

Instant

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

2.9 /10
$0.01
Llanowar Loamspeaker

Llanowar Loamspeaker

Creature — Elf Druid (1/3)

: Add one mana of any color.
: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.

8.9 /10
$0.19
Sphere of Safety

Sphere of Safety

Enchantment

Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

9.8 /10
$1.22
Agility Bobblehead

Agility Bobblehead

Artifact — Bobblehead

: Add one mana of any color.
, : Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.

7.6 /10
$2.49
Dragon Tempest

Dragon Tempest

Enchantment

Whenever a creature you control with flying enters, it gains haste until end of turn.
Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.

9.7 /10
$5.99
Embodiment of Fury

Embodiment of Fury

Creature — Elemental (4/3)

Trample
Land creatures you control have trample.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

5 /10
$0.09
Sage of the Maze

Sage of the Maze

Creature — Elf Wizard (1/3)

: Add two mana in any combination of colors.
: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.
Tap an untapped Gate you control: Untap Sage of the Maze.

7.2 /10
$0.16
Sanctum Weaver

Sanctum Weaver

Enchantment Creature — Dryad (0/2)

: Add X mana of any one color, where X is the number of enchantments you control.

9.8 /10
$1.79
Dowsing Device  Geode Grotto

Dowsing Device // Geode Grotto

Artifact // Land — Cave

Whenever Dowsing Device or another artifact you control enters, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.

Geode Grotto

(Transforms from Dowsing Device.)
: Add .
, : Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery.

7.7 /10
$0.12
Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.9 /10
$0.11
Cavalier of Flame

Cavalier of Flame

Creature — Elemental Knight (6/5)

: Creatures you control get +1/+0 and gain haste until end of turn.
When Cavalier of Flame enters, discard any number of cards, then draw that many cards.
When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.

7.6 /10
$2.00
Ignition Team

Ignition Team

Creature — Goblin Warrior (0/0)

Ignition Team enters with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.
, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.

3.9 /10
$0.25

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