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Cards similar to Devout Chaplain (400)

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General Kudro of Drannith

General Kudro of Drannith

Legendary Creature — Human Soldier (3/3)

Other Humans you control get +1/+1.
Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard.
, Sacrifice two Humans: Destroy target creature with power 4 or greater.

7.7 /10
$1.99
Ghalmas Warden

Ghalma's Warden

Creature — Elephant Soldier (2/4)

Metalcraft — Ghalma's Warden gets +2/+2 as long as you control three or more artifacts.

1.1 /10
$0.05
Gideons Avenger

Gideon's Avenger

Creature — Human Soldier (2/2)

Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger.

6.2 /10
$0.67
Gideons Company

Gideon's Company

Creature — Human Soldier (3/3)

Whenever you gain life, put two +1/+1 counters on Gideon's Company.
: Put a loyalty counter on target Gideon planeswalker.

4.6 /10
$0.27
Gisela the Broken Blade

Gisela, the Broken Blade

Legendary Creature — Angel Horror (4/3)

Flying, first strike, lifelink
At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

9.1 /10
--
Glorious Protector

Glorious Protector

Creature — Angel Cleric (3/4)

Flash
Flying
When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.
Foretell

8.8 /10
$0.22
Goldmaw Champion

Goldmaw Champion

Creature — Dwarf Warrior (2/3)

Boast — : Tap target creature. (Activate only if this creature attacked this turn and only once each turn.)

1.9 /10
$0.04
Goldmeadow Lookout

Goldmeadow Lookout

Creature — Kithkin Spellshaper (2/2)

, , Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has ", : Tap target creature."

2.2 /10
$0.20
Graceful Antelope

Graceful Antelope

Creature — Antelope (1/4)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.

1.9 /10
$0.33
Grand Abolisher

Grand Abolisher

Creature — Human Cleric (2/2)

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

9.9 /10
~$10
Guard Dogs

Guard Dogs

Creature — Dog (2/2)

, : Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.

1.5 /10
$0.18
Guardian of Faith

Guardian of Faith

Creature — Spirit Knight (3/2)

Flash
Vigilance
When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

9.5 /10
$3.04
Guardian of New Benalia

Guardian of New Benalia

Creature — Human Soldier (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever Guardian of New Benalia enlists a creature, scry 2.
Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.

5.4 /10
$0.07
Haazda Officer

Haazda Officer

Creature — Human Soldier (3/2)

When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.

0.9 /10
$0.04
HalfElf Monk

Half-Elf Monk

Creature — Human Elf Monk (1/4)

Vigilance
Stunning Strike — , : Tap target creature.

2.6 /10
$0.02
Halvar God of Battle  Sword of the Realms

Halvar, God of Battle // Sword of the Realms

Legendary Creature — God // Legendary Artifact — Equipment (4/4)

Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.

Sword of the Realms

Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip

9.3 /10
~$13
Harpoon Sniper

Harpoon Sniper

Creature — Merfolk Archer (2/2)

, : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

4 /10
$0.19
Heavenly Qilin

Heavenly Qilin

Creature — Kirin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.

1.1 /10
$0.12
Heliod God of the Sun

Heliod, God of the Sun

Legendary Enchantment Creature — God (5/6)

Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
: Create a 2/1 white Cleric enchantment creature token.

8.9 /10
$0.85
Heliod the Radiant Dawn  Heliod the Warped Eclipse

Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

Legendary Enchantment Creature — God // Legendary Enchantmen (4/4)

When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.
: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ( can be paid with either or 2 life.)

Heliod, the Warped Eclipse

You may cast spells as though they had flash.
Spells you cast cost less to cast for each card your opponents have drawn this turn.

8.6 /10
$0.35
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