Sorcery
Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
Legendary Creature — Zombie Wizard (3/6)
Hexproof from artifacts, creatures, and enchantments
When Nevinyrral, Urborg Tyrant enters, create a tapped 2/2 black Zombie creature token for each creature that died this turn.
When Nevinyrral dies, you may pay . When you do, destroy all artifacts, creatures, and enchantments.
Sorcery
Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
Creature — Demon (5/5)
Flying
When Overseer of the Damned enters, you may destroy target creature.
Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
Legendary Creature — Zombie Wizard (4/4)
Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.
, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
Creature — Zombie Soldier (3/2)
Wight enters tapped.
Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.
Enchantment — Aura Curse
Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.
Enchantment
, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
Legendary Creature — Homunculus (1/1)
At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard.
Whenever a creature card is put into your graveyard from your library or hand, it perpetually gains "When this card leaves your graveyard, create a tapped 2/2 black Zombie creature token."
Legendary Creature — Zombie Wizard (4/2)
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
Partner (You can have two commanders if both have partner.)
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have "When this creature dies, you may pay . If you do, create a tapped 2/2 black Zombie creature token."
Enchantment
Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
Creature — Zombie Soldier (3/2)
, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Creature — Zombie (4/3)
Deathtouch
Whenever this creature deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
Creature — Vampire Shaman (2/4)
, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Creature — Human Wizard (2/2)
Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.
Creature — Vampire Shaman Ally (2/2)
Cohort — , Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
Legendary Creature — Human Warlock (2/3)
Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.
Whenever a Zombie you control enters, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.
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