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Cards similar to Dispersing Orb (400)

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Stormcallers Boon

Stormcaller's Boon

Enchantment

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

3.4 /10
$0.09
The Horus Heresy

The Horus Heresy

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield.
II — Draw a card for each creature you control but don't own.
III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.

7.6 /10
$0.23
Vastwood Zendikon

Vastwood Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.

2.9 /10
$0.06
Viscerid Armor

Viscerid Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
: Return Viscerid Armor to its owner's hand.

0.6 /10
$0.08
Wind Zendikon

Wind Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.

3.8 /10
$0.13
Angelic Shield

Angelic Shield

Enchantment

Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.

5.8 /10
$0.35
Battle of Frost and Fire

Battle of Frost and Fire

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.
II — Scry 3.
III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.

6.4 /10
$0.13
Birth of the Imperium

Birth of the Imperium

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.
II — Each opponent sacrifices a creature.
III — Draw two cards for each opponent who controls fewer creatures than you.

8.1 /10
$0.55
Chromanticore

Chromanticore

Enchantment Creature — Manticore (4/4)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

7.6 /10
$0.69
Coerced to Kill

Coerced to Kill

Enchantment — Aura

Enchant creature
You control enchanted creature.
Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types.

3.7 /10
$0.04
Court of Ardenvale

Court of Ardenvale

Enchantment

When Court of Ardenvale enters the battlefield, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

8.5 /10
$3.51
Dire Undercurrents

Dire Undercurrents

Enchantment

Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.
Whenever a black creature enters the battlefield under your control, you may have target player discard a card.

6.4 /10
~$10
Double Header

Double Header

Creature — Drake (2/3)

Flying
When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand.

10 /10
$0.11
Dream Eater

Dream Eater

Creature — Nightmare Sphinx (4/3)

Flash
Flying
When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

7.3 /10
$0.21
Elspeth Conquers Death

Elspeth Conquers Death

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target permanent an opponent controls with mana value 3 or greater.
II — Noncreature spells your opponents cast cost more to cast until your next turn.
III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.

9.3 /10
$0.46
Enchanted Evening

Enchanted Evening

Enchantment

All permanents are enchantments in addition to their other types.

7.8 /10
$4.24
Enigmatic Incarnation

Enigmatic Incarnation

Enchantment

At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.

4.2 /10
$0.27
Flooded Woodlands

Flooded Woodlands

Enchantment

Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.)

2.9 /10
$0.65
Glaciers

Glaciers

Enchantment

At the beginning of your upkeep, sacrifice Glaciers unless you pay .
All Mountains are Plains.

0.8 /10
$0.32
Jace the Living Guildpact

Jace, the Living Guildpact

Legendary Planeswalker — Jace

+1: Look at the top two cards of your library. Put one of them into your graveyard.
?3: Return another target nonland permanent to its owner's hand.
?8: Each player shuffles their hand and graveyard into their library. You draw seven cards.

5.3 /10
$0.86
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