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Cards similar to Divine Transformation (400)

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Lashknife Barrier

Lashknife Barrier

Enchantment

When Lashknife Barrier enters the battlefield, draw a card.
If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.

2.9 /10
$0.24
Leyline of the Meek

Leyline of the Meek

Enchantment

If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.
Creature tokens get +1/+1.

4.6 /10
$1.62
Light of Day

Light of Day

Enchantment

Black creatures can't attack or block.

3.4 /10
$0.27
Light of Sanction

Light of Sanction

Enchantment

Prevent all damage that would be dealt to creatures you control by sources you control.

4.3 /10
$0.41
Lightmine Field

Lightmine Field

Enchantment

Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.

6.5 /10
$3.09
Love Song of Night and Day

Love Song of Night and Day

Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You and target opponent each draw two cards.
II — Create a 1/1 white Bird creature token with flying.
III — Put a +1/+1 counter on each of up to two target creatures.

7.8 /10
$0.03
Makeshift Binding

Makeshift Binding

Enchantment

When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.

3.4 /10
$0.02
Mangaras Equity

Mangara's Equity

Enchantment

As Mangara's Equity enters the battlefield, choose black or red.
At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay .
Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.

0.4 /10
$0.18
Marshals Anthem

Marshal's Anthem

Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

8.6 /10
$0.31
Martial Law

Martial Law

Enchantment

At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

4.7 /10
$0.16
Martyrs Cause

Martyr's Cause

Enchantment

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

8 /10
$1.38
Moat

Moat

Enchantment

Creatures without flying can't attack.

5.8 /10
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Mobilization

Mobilization

Enchantment

Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.

7.2 /10
$1.90
Moonlit Wake

Moonlit Wake

Enchantment

Whenever a creature dies, you gain 1 life.

3.5 /10
$0.31
Mystical Tether

Mystical Tether

Enchantment

You may cast Mystical Tether as though it had flash if you pay more to cast it.
When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield.

1.5 /10
$0.02
Noble Purpose

Noble Purpose

Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

5.2 /10
$0.83
Noble Stand

Noble Stand

Enchantment

Whenever a creature you control blocks, you gain 2 life.

1.2 /10
$0.19
Noble Steeds

Noble Steeds

Enchantment

: Target creature gains first strike until end of turn.

1.2 /10
$0.16
Oath of Gideon

Oath of Gideon

Legendary Enchantment

When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens.
Each planeswalker you control enters the battlefield with an additional loyalty counter on it.

8.3 /10
$0.20
Of Herbs and Stewed Rabbit

Of Herbs and Stewed Rabbit

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Put a +1/+1 counter on up to one target creature. Create a Food token.
II — Draw a card. Create a Food token.
III — Create a 1/1 white Halfling creature token for each Food you control.

8.3 /10
$0.41
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