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Cards similar to Dutiful Attendant (400)

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Clattering Skeletons

Clattering Skeletons

Creature — Skeleton (4/3)

When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.)

4.7 /10
$0.03
Consuming Aetherborn

Consuming Aetherborn

Creature — Aetherborn Vampire (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Lifelink

3.1 /10
$0.02
Consuming Oni

Consuming Oni

Creature — Ogre Demon (6/6)

Flying, menace
At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life."

10 /10
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Cordial Vampire

Cordial Vampire

Creature — Vampire (1/1)

Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.

9.4 /10
$0.58
Corpse Traders

Corpse Traders

Creature — Human Rogue (3/3)

, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

2.5 /10
$0.06
Crypt Lurker

Crypt Lurker

Creature — Horror (3/4)

When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card.

3.3 /10
$0.02
Cyclopean Mummy

Cyclopean Mummy

Creature — Zombie (2/1)

When Cyclopean Mummy dies, exile it.

0.1 /10
$0.18
Daring Fiendbonder

Daring Fiendbonder

Creature — Human Warlock (5/1)

Haste
Daring Fiendbonder attacks each combat if able.
, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery.

7.8 /10
$0.69
Dark Impostor

Dark Impostor

Creature — Vampire Assassin (2/2)

: Exile target creature and put a +1/+1 counter on Dark Impostor.
Dark Impostor has all activated abilities of all creature cards exiled with it.

7.9 /10
$0.26
Dark Revenant

Dark Revenant

Creature — Spirit (2/2)

Flying
When Dark Revenant dies, put it on top of its owner's library.

1.4 /10
$0.07
DeepCavern Bat

Deep-Cavern Bat

Creature — Bat (1/1)

Flying, lifelink
When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

4.8 /10
$0.45
Desecrator Hag

Desecrator Hag

Creature — Hag (2/2)

When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.

1.7 /10
$0.11
Dimir House Guard

Dimir House Guard

Creature — Skeleton (2/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

8.5 /10
$0.11
Dire Fleet Hoarder

Dire Fleet Hoarder

Creature — Human Pirate (2/1)

When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6.5 /10
$0.06
Dirge Bat

Dirge Bat

Creature — Bat (3/3)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

8 /10
$0.21
Disciple of Phenax

Disciple of Phenax

Creature — Human Cleric (1/3)

When Disciple of Phenax enters the battlefield, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each in the mana costs of permanents you control counts toward your devotion to black.)

2.9 /10
$0.06
Divining Witch

Divining Witch

Creature — Human Spellshaper (1/1)

, , Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

5.5 /10
$0.88
Drekavac

Drekavac

Creature — Beast (3/3)

When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card.

0.2 /10
$0.08
Dross Harvester

Dross Harvester

Creature — Horror (4/4)

Protection from white
At the beginning of your end step, you lose 4 life.
Whenever a creature dies, you gain 2 life.

6.2 /10
$0.34
Dusk Urchins

Dusk Urchins

Creature — Ouphe (4/3)

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.
When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

6.3 /10
$2.50
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