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Cards similar to Ebony Charm (400)

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Felonious Rage

Felonious Rage

Instant

Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

3.4 /10
$0.02
Fervent Strike

Fervent Strike

Instant

Target creature gets +1/+0 and gains first strike and haste until end of turn.

3.8 /10
$0.03
Festive Funeral

Festive Funeral

Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.

2.2 /10
$0.03
Foul Renewal

Foul Renewal

Instant

Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.

4.6 /10
$0.16
Furious Resistance

Furious Resistance

Instant

Target blocking creature gets +3/+0 and gains first strike until end of turn.

2 /10
$0.05
Get a Leg Up

Get a Leg Up

Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.

3.2 /10
$0.03
Ghouls Feast

Ghoul's Feast

Instant

Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.

2.5 /10
$0.09
Glyph of Delusion

Glyph of Delusion

Instant

Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."

2.2 /10
$0.50
Grim Reminder

Grim Reminder

Instant

Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.
: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep.

0.7 /10
$0.22
Hatred

Hatred

Instant

As an additional cost to cast this spell, pay X life.
Target creature gets +X/+0 until end of turn.

7.5 /10
~$39
Ivory Charm

Ivory Charm

Instant

Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to any target this turn.

1.3 /10
$0.10
Join the Dead

Join the Dead

Instant

Target creature gets -5/-5 until end of turn.
Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.

6.1 /10
$0.03
Kindled Fury

Kindled Fury

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

4.1 /10
$0.02
Kindled Heroism

Kindled Heroism

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

3.4 /10
$0.03
Leaping Ambush

Leaping Ambush

Instant

Target creature gets +1/+3 and gains reach until end of turn. Untap it.

5.3 /10
$0.02
Lunar Frenzy

Lunar Frenzy

Instant

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

7 /10
$0.12
Mardu Charm

Mardu Charm

Instant

Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

5.3 /10
$0.14
Massive Might

Massive Might

Instant

Target creature gets +2/+2 and gains trample until end of turn.

5.4 /10
$0.06
Mizzium Skin

Mizzium Skin

Instant

Target creature you control gets +0/+1 and gains hexproof until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

7.6 /10
$0.10
Monstrous Rage

Monstrous Rage

Instant

Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

7.1 /10
$2.92
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