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Cards similar to Eiganjo Free-Riders (400)

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Calciderm

Calciderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

0.6 /10
$0.05
Chulane Teller of Tales

Chulane, Teller of Tales

Legendary Creature — Human Druid (2/4)

Vigilance
Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.
, : Return target creature you control to its owner's hand.

9.1 /10
$0.67
Crested Sunmare

Crested Sunmare

Creature — Horse (5/5)

Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

8.8 /10
--
Dawn Evangel

Dawn Evangel

Enchantment Creature — Human Cleric (2/3)

Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.

4 /10
$0.05
Faithbound Judge  Sinners Judgment

Faithbound Judge // Sinner's Judgment

Creature — Spirit Soldier // Enchantment — Aura Curse (4/4)

Defender, flying, vigilance
At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.
As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb

Sinner's Judgment

Enchant player
At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.

7.4 /10
$0.74
Faramir Field Commander

Faramir, Field Commander

Legendary Creature — Human Soldier (3/3)

At the beginning of your end step, if a creature died under your control this turn, draw a card.
Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token.

6.8 /10
$0.02
Felidar Guardian

Felidar Guardian

Creature — Cat Beast (1/4)

When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

9.5 /10
$1.70
Flickering Spirit

Flickering Spirit

Creature — Spirit (2/2)

Flying
: Exile Flickering Spirit, then return it to the battlefield under its owner's control.

0.8 /10
$0.08
Fortune Loyal Steed

Fortune, Loyal Steed

Legendary Creature — Beast Mount (2/4)

When Fortune, Loyal Steed enters the battlefield, scry 2.
Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.
Saddle 1

4 /10
$0.13
Haazda Shield Mate

Haazda Shield Mate

Creature — Human Soldier (1/1)

At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay .
: The next time a source of your choice would deal damage to you this turn, prevent that damage.

0.9 /10
$0.31
Heartmender

Heartmender

Creature — Elemental (2/2)

At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2.9 /10
$0.52
Illustrious Wanderglyph

Illustrious Wanderglyph

Artifact Creature — Golem (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

8.6 /10
$8.96
Invasion of Xerex  Vertex Paladin

Invasion of Xerex // Vertex Paladin

Battle — Siege // Creature — Angel Knight (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand.

Vertex Paladin

Flying
Vertex Paladin's power and toughness are each equal to the number of creatures you control.

4.7 /10
$0.03
Keeper of the Accord

Keeper of the Accord

Creature — Human Soldier (3/4)

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

9.7 /10
$0.19
Kenrith the Returned King

Kenrith, the Returned King

Legendary Creature — Human Noble (5/5)

: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.

9.2 /10
$1.61
Loran Disciple of History

Loran, Disciple of History

Legendary Creature — Human Artificer (3/3)

Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand.

6.4 /10
$0.08
Magus of the Tabernacle

Magus of the Tabernacle

Creature — Human Wizard (2/6)

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay ."

5.3 /10
$1.66
Moonlit Strider

Moonlit Strider

Creature — Spirit (1/4)

Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

2.6 /10
$0.10
Nils Discipline Enforcer

Nils, Discipline Enforcer

Legendary Creature — Human Cleric (2/2)

At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.
Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays , where X is the number of counters on that creature.

8.7 /10
$2.09
Peacekeeper

Peacekeeper

Creature — Human (1/1)

At the beginning of your upkeep, sacrifice Peacekeeper unless you pay .
Creatures can't attack.

5.7 /10
~$12
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