Creature — Angel (4/3)
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.
Creature — Cat (3/6)
Vigilance
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature — Angel (4/4)
Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
Creature — Griffin (1/4)
Flying
When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.
Legendary Enchantment Creature — God // Legendary Enchantmen (4/4)
When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.
: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ( can be paid with either or 2 life.)
Heliod, the Warped Eclipse
You may cast spells as though they had flash.
Spells you cast cost less to cast for each card your opponents have drawn this turn.
Creature — Cat Beast (5/5)
Vigilance
When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
Legendary Creature — Dragon Spirit (6/6)
Flying, ward
When Kairi, the Swirling Sky dies, choose one —
• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.
• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.
Creature — Leviathan (5/5)
When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Creature — Human Knight (3/3)
When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.
Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
Creature — Cat Soldier (2/2)
When Leonin Squire enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand.
Legendary Creature — Angel (5/5)
Flying
When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.
When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
Creature — Human Monk (3/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.
Creature — Elephant Cleric (4/6)
When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control.
: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total.
Creature — Dwarf Warrior (4/4)
When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.
Legendary Creature — Cat Artificer (5/4)
When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
Creature — Human Cleric Soldier (3/6)
Vigilance
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Legendary Creature — Tyranid (6/6)
Trample
Other creatures you control have trample.
When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.
Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.
Creature — Human Artificer Scout (4/4)
When Oltec Archaeologists enters the battlefield, choose one —
• Return target artifact card from your graveyard to your hand.
• Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Legendary Creature — Nightmare Beast (6/6)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
Creature — Phyrexian Human Cleric (2/3)
Kicker (You may pay an additional as you cast this spell.)
Lifelink
When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand.
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