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Cards similar to End Hostilities (400)

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Great Teachers Decree

Great Teacher's Decree

Sorcery

Creatures you control get +2/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

2.5 /10
$0.01
Invoke Justice

Invoke Justice

Sorcery

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

7.8 /10
$0.16
Kayas Wrath

Kaya's Wrath

Sorcery

Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.

9.3 /10
$0.19
Main Event Horizon

Main Event Horizon

Sorcery

As an additional cost to cast this spell, choose A through M or N through Z.
Destroy each creature whose name begins with a letter in the chosen range.

0.1 /10
$0.06
Makindi Stampede  Makindi Mesas

Makindi Stampede // Makindi Mesas

Sorcery // Land

Creatures you control get +2/+2 until end of turn.

Makindi Mesas

Makindi Mesas enters the battlefield tapped.
: Add .

7.4 /10
$0.08
Misfortunes Gain

Misfortune's Gain

Sorcery

Destroy target creature. Its owner gains 4 life.

0.4 /10
$1.04
Mythos of Snapdax

Mythos of Snapdax

Sorcery

Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If was spent to cast this spell, you choose the permanents for each player instead.

8.6 /10
$0.31
Oddly Uneven

Oddly Uneven

Sorcery

Choose one —
• Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.)
• Destroy each creature with an even number of words in its name.

10 /10
$0.21
Open the Vaults

Open the Vaults

Sorcery

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

9 /10
$0.18
Path of Peace

Path of Peace

Sorcery

Destroy target creature. Its owner gains 4 life.

1.7 /10
$0.11
Promise of Loyalty

Promise of Loyalty

Sorcery

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

9.4 /10
$0.16
Replenish

Replenish

Sorcery

Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

8.7 /10
~$98
Retether

Retether

Sorcery

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

8.8 /10
$4.49
Rush of Battle

Rush of Battle

Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

3 /10
$0.04
Saltblast

Saltblast

Sorcery

Destroy target nonwhite permanent.

1.6 /10
$0.20
Silverflame Ritual

Silverflame Ritual

Sorcery

Put a +1/+1 counter on each creature you control.
Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

4.2 /10
$0.04
Stick Together

Stick Together

Sorcery

Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)

7.8 /10
--
Storm of Souls

Storm of Souls

Sorcery

Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.

8.3 /10
$0.73
Supreme Verdict

Supreme Verdict

Sorcery

This spell can't be countered.
Destroy all creatures.

9.9 /10
$2.24
Terashis Cry

Terashi's Cry

Sorcery — Arcane

Tap up to three target creatures.

1.3 /10
$0.10
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