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Cards similar to Equilibrium (400)

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Aquatic Incursion

Aquatic Incursion

Enchantment

When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.)
: Target Merfolk can't be blocked this turn.

5.5 /10
$0.10
Artificer Class

Artificer Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
The first artifact spell you cast each turn costs less to cast.
: Level 2
When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
: Level 3
At the beginning of your end step, create a token that's a copy of target artifact you control.

8.9 /10
$7.24
Barrin Master Wizard

Barrin, Master Wizard

Legendary Creature — Human Wizard (1/1)

, Sacrifice a permanent: Return target creature to its owner's hand.

6.8 /10
~$12
Binding Geist  Spectral Binding

Binding Geist // Spectral Binding

Creature — Spirit // Enchantment — Aura (3/1)

Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Spectral Binding

Enchant creature
Enchanted creature gets -2/-0.
If Spectral Binding would be put into a graveyard from anywhere, exile it instead.

2.3 /10
$0.03
Cloud Cover

Cloud Cover

Enchantment

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

4.6 /10
$1.43
Colossal Skyturtle

Colossal Skyturtle

Enchantment Creature — Turtle (6/5)

Flying, ward
Channel — , Discard Colossal Skyturtle: Return target card from your graveyard to your hand.
Channel — , Discard Colossal Skyturtle: Return target creature to its owner's hand.

8.5 /10
$0.33
Crystalline Nautilus

Crystalline Nautilus

Enchantment Creature — Nautilus (4/4)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.
Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

1.1 /10
$0.04
Deadeye RigHauler

Deadeye Rig-Hauler

Creature — Human Pirate (3/2)

Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand.

3.1 /10
$0.04
Dovins Acuity

Dovin's Acuity

Enchantment

When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card.
Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand.

5 /10
$0.07
Emergent Haunting

Emergent Haunting

Enchantment

At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

0.6 /10
$0.03
Extraordinary Journey

Extraordinary Journey

Enchantment

When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.
Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.

6.6 /10
$0.24
GoShintai of Lost Wisdom

Go-Shintai of Lost Wisdom

Legendary Enchantment Creature — Shrine (0/4)

Flying
At the beginning of your end step, you may pay . When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)

8.5 /10
$0.11
In the Eye of Chaos

In the Eye of Chaos

World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays , where X is its mana value.

3.3 /10
--
Jace the Mind Sculptor

Jace, the Mind Sculptor

Legendary Planeswalker — Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
?1: Return target creature to its owner's hand.
?12: Exile all cards from target player's library, then that player shuffles their hand into their library.

9.1 /10
--
Lumengrid Drake

Lumengrid Drake

Creature — Drake (2/2)

Flying
Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.

0.5 /10
$0.26
ManoWar

Man-o'-War

Creature — Jellyfish (2/2)

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

8 /10
$0.15
Mist Raven

Mist Raven

Creature — Bird (2/2)

Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.

5.2 /10
--
Monk Class

Monk Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
The second spell you cast each turn costs less to cast.
: Level 2
When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
: Level 3
At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."

6.8 /10
$0.20
Riddleform

Riddleform

Enchantment

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

2.8 /10
$0.05
Separatist Voidmage

Separatist Voidmage

Creature — Human Wizard (2/2)

When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.

2.8 /10
$0.06
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