Creature — Hydra (5/5)
Trample
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
Artifact Creature — Golem (3/2)
Affinity for Mountains (This spell costs less to cast for each Mountain you control.)
Haste
Artifact
Imprint — , : You may exile an instant or sorcery card with mana value X from your hand.
At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.
Legendary Creature — Elemental (5/5)
When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.
Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.
Artifact Creature — Phyrexian Construct (4/5)
Reach
, : Put target card from a graveyard on the bottom of its owner's library.
Artifact Creature — Phyrexian Golem (8/8)
Phyrexian Colossus doesn't untap during your untap step.
Pay 8 life: Untap Phyrexian Colossus.
Phyrexian Colossus can't be blocked except by three or more creatures.
Snow Artifact Creature — Phyrexian Juggernaut (6/5)
Phyrexian Snowcrusher attacks each combat if able.
: Phyrexian Snowcrusher gets +1/+0 until end of turn. ( can be paid with one mana from a snow source.)
Legendary Artifact
, : Search your library for a permanent card, put it onto the battlefield, then shuffle.
Artifact Creature — Construct (4/6)
At the beginning of your end step, if you control two or more other creatures, draw a card.
: Create a 1/1 colorless Soldier artifact creature token.
Unearth
Legendary Artifact
: Target creature gains flying until end of turn.
, : Destroy target creature with flying.
Artifact
, : Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.
Artifact
At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.
Artifact
If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
Artifact Creature — Cleric (0/0)
Trample
Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
Artifact Creature — Golem (3/4)
Affinity for Plains (This spell costs less to cast for each Plains you control.)
Vigilance
Artifact Creature — Rhino (4/4)
Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.
Artifact — Vehicle
Flying
When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2
Artifact
Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
: You gain 2 life.
Artifact
, : Counter target instant or Aura spell that targets a permanent you control.
Artifact Creature — Wall (5/7)
Defender
: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.
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