Creature — Elf Warrior (3/3)
When Wildwood Escort enters the battlefield, return target creature or battle card from your graveyard to your hand.
If Wildwood Escort would die, exile it instead.
Creature — Human Wizard (2/2)
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Creature — Phyrexian Berserker (2/3)
Kicker (You may pay an additional as you cast this spell.)
Menace
When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
Creature — Leech (5/2)
Flash
When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.
Creature — Skeleton Mercenary (3/1)
When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Charred Graverobber escapes with a +1/+1 counter on it.
Creature — Vampire Knight (4/4)
Flying
Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.
Creature — Human Cleric (3/3)
Lifelink
When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand.
Creature — Elephant (3/5)
Kicker (You may pay an additional as you cast this spell.)
When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.
Creature — Zombie Giant (4/4)
Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.
Creature — Griffin (1/4)
Flying
When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.
Creature — Zombie Giant (4/4)
When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Battle — Siege // Legendary Creature — Human Noble (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Fiora enters the battlefield, choose one or both —
• Destroy all legendary creatures.
• Destroy all nonlegendary creatures.
Marchesa, Resolute Monarch
Menace, deathtouch
Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.
At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.
Battle — Siege // Legendary Creature — Human Wizard (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ulgrotha enters the battlefield, it deals 3 damage to any other target and you gain 3 life.
Grandmother Ravi Sengir
Flying
Whenever a creature an opponent controls dies, put a +1/+1 counter on Grandmother Ravi Sengir and you gain 1 life.
Creature — Human Wizard (2/2)
When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Creature — Angel Spirit (2/2)
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Creature — Spirit (3/3)
When Kemuri-Onna enters the battlefield, target player discards a card.
Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.
Creature — Wall (0/4)
Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
Creature — Beast (3/3)
Flash
When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Beast (4/4)
When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.
When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.
Creature — Vampire Cleric (2/1)
Kicker
Menace, lifelink
When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.
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