Artifact — Equipment
When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control.
Equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Gnome Rigger (1/1)
Flying
: Reassemble target Contraption you control. (Move it onto another one of your sprockets.)
Artifact — Equipment
Equipped creature gets +10/+10 and loses flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Vehicle
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact — Equipment
Equipped creature gets +2/+2 and can't block.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact
Imprint — , : Exile target creature card from a graveyard. Activate only as a sorcery.
: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.
Artifact Creature — Mole (1/1)
, : Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control.
Artifact — Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
Climb Over — : Target Wall can't block this turn.
Tie Up — , : Target creature doesn't untap during its controller's next untap step.
Rappel Down — , : Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Artifact — Equipment // Instant — Adventure
Whenever a creature you control dies, put a +1/+1 counter on equipped creature.
Equip
Bind Spirit
Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.)
Artifact — Equipment
Equipped creature gets +2/+2.
Equip
Ghostfire Blade's equip ability costs less to activate if it targets a colorless creature.
Artifact — Equipment
Equipped creature gets +1/+0 for each Equipment attached to it.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Equipped creature gets +4/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
, : Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
Artifact — Equipment
Equipped creature gets +1/+1 for each enchantment you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Phyrexian Insect (1/1)
: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ( can be paid with either or 2 life.)
Artifact — Equipment
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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