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Cards similar to Expropriate (400)

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Multiple Choice

Multiple Choice

Sorcery

If X is 1, scry 1, then draw a card.
If X is 2, you may choose a player. They return a creature they control to its owner's hand.
If X is 3, create a 4/4 blue and red Elemental creature token.
If X is 4 or more, do all of the above.

6.8 /10
$0.30
Muse Vortex

Muse Vortex

Sorcery

Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order.

6.3 /10
$0.10
Mystic Retrieval

Mystic Retrieval

Sorcery

Return target instant or sorcery card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.7 /10
--
Mythos of Illuna

Mythos of Illuna

Sorcery

Create a token that's a copy of target permanent. If was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."

7.1 /10
$0.14
Nagging Thoughts

Nagging Thoughts

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

3.8 /10
$0.03
Nanogene Conversion

Nanogene Conversion

Sorcery

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

7.5 /10
$4.21
Necromantic Selection

Necromantic Selection

Sorcery

Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.

9.1 /10
$0.27
Never  Return

Never // Return

Sorcery // Sorcery

Destroy target creature or planeswalker.

Return

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.

6.3 /10
--
Ojutais Summons

Ojutai's Summons

Sorcery

Create a 2/2 blue Djinn Monk creature token with flying.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

2 /10
--
Part Water

Part Water

Sorcery

X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)

1.5 /10
$3.35
Peer into the Abyss

Peer into the Abyss

Sorcery

Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

9.7 /10
$3.14
Plan the Heist

Plan the Heist

Sorcery

Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

3.8 /10
$0.04
Planewide Celebration

Planewide Celebration

Sorcery

Choose four. You may choose the same mode more than once.
• Create a 2/2 Citizen creature token that's all colors.
• Return target permanent card from your graveyard to your hand.
• Proliferate.
• You gain 4 life.

8.6 /10
$1.01
Praetors Counsel

Praetor's Counsel

Sorcery

Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.

8.7 /10
$1.89
Primal Surge

Primal Surge

Sorcery

Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.

7.9 /10
$5.81
Psychic Purge

Psychic Purge

Sorcery

Psychic Purge deals 1 damage to any target.
When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.

0.8 /10
--
Pull from the Deep

Pull from the Deep

Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.

6 /10
$0.14
Quasiduplicate

Quasiduplicate

Sorcery

Create a token that's a copy of target creature you control.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

9.2 /10
$0.40
Quiet Speculation

Quiet Speculation

Sorcery

Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.

5.7 /10
$0.29
Reckless Endeavor

Reckless Endeavor

Sorcery

Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.

9.1 /10
~$19
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