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Cards similar to Exultant Cultist (400)

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Vodalian War Machine

Vodalian War Machine

Creature — Wall (0/4)

Defender (This creature can't attack.)
Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.
Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.
When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.

0.1 /10
$0.45
Wretched Throng

Wretched Throng

Creature — Zombie Horror (2/1)

When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.

0.8 /10
$0.03
Aven Heartstabber

Aven Heartstabber

Creature — Bird Assassin (1/1)

Flying
As long as there are five or more mana values among cards in your graveyard, Aven Heartstabber gets +2/+2 and has deathtouch.
When Aven Heartstabber dies, mill two cards, then draw a card.

6.4 /10
$0.11
Bant Sojourners

Bant Sojourners

Creature — Human Soldier (2/4)

When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token.
Cycling (, Discard this card: Draw a card.)

1.6 /10
$0.09
Esper Sojourners

Esper Sojourners

Artifact Creature — Vedalken Wizard (2/3)

When you cycle Esper Sojourners or it dies, you may tap or untap target permanent.
Cycling (, Discard this card: Draw a card.)

2.5 /10
$0.15
Grixis Sojourners

Grixis Sojourners

Creature — Zombie Ogre (4/3)

When you cycle Grixis Sojourners or it dies, you may exile target card from a graveyard.
Cycling (, Discard this card: Draw a card.)

1 /10
$0.08
Minn Wily Illusionist

Minn, Wily Illusionist

Legendary Creature — Gnome Wizard (1/3)

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

8.9 /10
$5.49
Riptide Crab

Riptide Crab

Creature — Crab (1/3)

Vigilance
When Riptide Crab dies, draw a card.

2.1 /10
$0.02
Toluz Clever Conductor

Toluz, Clever Conductor

Legendary Creature — Human Rogue (3/1)

When Toluz, Clever Conductor enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.

6.4 /10
$0.04
Alandra Sky Dreamer

Alandra, Sky Dreamer

Legendary Creature — Merfolk Wizard (2/4)

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.

9 /10
$1.48
Arcane Artisan

Arcane Artisan

Creature — Human Wizard (0/3)

, : Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.
When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.

5.4 /10
$0.31
Archivist of Gondor

Archivist of Gondor

Creature — Human Advisor (2/3)

When your commander deals combat damage to a player, if there is no monarch, you become the monarch.
At the beginning of the monarch's end step, that player draws a card.

6.7 /10
$0.23
Battlewing Mystic

Battlewing Mystic

Creature — Bird Wizard (2/1)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards.

2.5 /10
$0.05
Bazaar Trademage

Bazaar Trademage

Creature — Human Wizard (3/4)

Flying
When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.

3.5 /10
$0.08
Cephalid Sage

Cephalid Sage

Creature — Cephalid (2/3)

Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."

2.5 /10
$0.17
Champion of Wits

Champion of Wits

Creature — Naga Wizard (2/1)

When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)

8.2 /10
$0.07
Cosima God of the Voyage  The Omenkeel

Cosima, God of the Voyage // The Omenkeel

Legendary Creature — God // Legendary Artifact — Vehicle (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

The Omenkeel

Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.
Crew 1

8.7 /10
$0.36
Curie Emergent Intelligence

Curie, Emergent Intelligence

Legendary Artifact Creature — Robot (1/3)

Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."

5.3 /10
$0.19
Detective of the Month

Detective of the Month

Creature — Human Detective (2/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, Detectives you control can't be blocked.
Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.

6.6 /10
$0.12
Faerie Vandal

Faerie Vandal

Creature — Faerie Rogue (1/2)

Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.

8.5 /10
$0.13
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