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Cards similar to Faerie Noble (400)

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Hooded Brawler

Hooded Brawler

Creature — Naga Warrior (3/2)

You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)

1.3 /10
$0.02
Hungry Spriggan

Hungry Spriggan

Creature — Goblin Warrior (1/1)

Trample
Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

1.9 /10
$0.11
Icehide Troll

Icehide Troll

Snow Creature — Troll Warrior (2/3)

: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. can be paid with one mana from a snow source.)

5.2 /10
$0.03
Innocuous Researcher

Innocuous Researcher

Creature — Centaur Detective (3/4)

Parley — Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card.
At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn.

5.1 /10
$0.15
Inspiring Bard

Inspiring Bard

Creature — Elf Bard (3/3)

When Inspiring Bard enters the battlefield, choose one —
• Bardic Inspiration — Target creature gets +2/+2 until end of turn.
• Song of Rest — You gain 3 life.

2.9 /10
$0.02
Invasion of Ixalan  Belligerent Regisaur

Invasion of Ixalan // Belligerent Regisaur

Battle — Siege // Creature — Dinosaur (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Belligerent Regisaur

Trample
Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn.

6.4 /10
$0.29
Invasive Species

Invasive Species

Creature — Insect (3/3)

When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.

3.2 /10
$0.06
Iridescent Blademaster

Iridescent Blademaster

Creature — Elf Warrior (2/2)

: Iridescent Blademaster gets +2/+2 until end of turn.

1.6 /10
$0.02
Isao Enlightened Bushi

Isao, Enlightened Bushi

Legendary Creature — Human Samurai (2/1)

This spell can't be countered.
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
: Regenerate target Samurai.

3.7 /10
$0.94
Ivy Seer

Ivy Seer

Creature — Elf Wizard (1/1)

, : Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

0.2 /10
$0.11
Ixallis Keeper

Ixalli's Keeper

Creature — Human Shaman (2/2)

, , Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn.

1.3 /10
$0.03
Jade Avenger

Jade Avenger

Creature — Frog Samurai (2/2)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

6.3 /10
$0.03
Jadecraft Artisan

Jadecraft Artisan

Creature — Merfolk Shaman (3/3)

When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn.

1.5 /10
$0.02
Jolraels Centaur

Jolrael's Centaur

Creature — Centaur Archer (2/2)

Shroud (This creature can't be the target of spells or abilities.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.9 /10
$0.11
Jorn God of Winter  Kaldring the Rimestaff

Jorn, God of Winter // Kaldring, the Rimestaff

Legendary Snow Creature — God // Legendary Snow Artifact (3/3)

Whenever Jorn attacks, untap each snow permanent you control.

Kaldring, the Rimestaff

: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.

6.8 /10
$0.18
Jukai Preserver

Jukai Preserver

Enchantment Creature — Human Druid (3/3)

When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control.
Channel — , Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control.

3.8 /10
$0.01
Jukai Trainee

Jukai Trainee

Creature — Human Samurai (2/2)

Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn.

2.4 /10
$0.01
Kami of the Hunt

Kami of the Hunt

Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.

1.7 /10
$0.10
Keeper of the Sacred Word

Keeper of the Sacred Word

Creature — Human Druid (2/3)

As Keeper of the Sacred Word enters the battlefield, choose a word.
Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn.

10 /10
$0.14
Kessig Naturalist  Lord of the Ulvenwald

Kessig Naturalist // Lord of the Ulvenwald

Creature — Human Werewolf // Creature — Werewolf (2/2)

Whenever Kessig Naturalist attacks, add or . Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Lord of the Ulvenwald

Other Wolves and Werewolves you control get +1/+1.
Whenever Lord of the Ulvenwald attacks, add or . Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8 /10
$0.10
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