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Cards similar to Fascist Art Director (400)

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LotusEye Mystics

Lotus-Eye Mystics

Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.

3.4 /10
$0.02
Osai Vultures

Osai Vultures

Creature — Bird (1/1)

Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.
Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.

1.5 /10
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Overseer of Vault 76

Overseer of Vault 76

Legendary Creature — Human Advisor (3/3)

First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.

5.3 /10
$0.18
Pallid Mycoderm

Pallid Mycoderm

Creature — Fungus (2/4)

At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.
Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.

5.2 /10
$0.06
Prairie Dog

Prairie Dog

Creature — Squirrel (2/2)

Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

0.9 /10
$0.04
Sanctifier of Souls

Sanctifier of Souls

Creature — Human Cleric (2/3)

Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.

1.8 /10
$0.11
Shade of Trokair

Shade of Trokair

Creature — Shade (1/2)

: Shade of Trokair gets +1/+1 until end of turn.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

1 /10
$0.08
Shieldmage Advocate

Shieldmage Advocate

Creature — Human Cleric (1/3)

: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.

3 /10
$0.20
Abbey Matron

Abbey Matron

Creature — Human Cleric (1/3)

, : Abbey Matron gets +0/+3 until end of turn.

0.4 /10
$0.06
Accorder Paladin

Accorder Paladin

Creature — Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

4.7 /10
$0.16
Affa Guard Hound

Affa Guard Hound

Creature — Dog (2/2)

Flash (You may cast this spell any time you could cast an instant.)
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

3.2 /10
$0.09
Akroan Phalanx

Akroan Phalanx

Creature — Human Soldier (3/3)

Vigilance
: Creatures you control get +1/+0 until end of turn.

1.4 /10
$0.04
Alaborn Veteran

Alaborn Veteran

Creature — Human Knight (2/2)

: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

0.4 /10
$0.93
Ambush Paratrooper

Ambush Paratrooper

Creature — Human Soldier (1/2)

Flash
Flying
: Creatures you control get +1/+1 until end of turn.

4.2 /10
$0.03
Ampryn Tactician

Ampryn Tactician

Creature — Human Soldier (3/3)

When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

1.8 /10
$0.04
Angelfire Crusader

Angelfire Crusader

Creature — Human Soldier Knight (2/3)

: Angelfire Crusader gets +1/+0 until end of turn.

0.1 /10
$0.11
Angelic Page

Angelic Page

Creature — Angel Spirit (1/1)

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

5.5 /10
$0.10
Angelic Protector

Angelic Protector

Creature — Angel (2/2)

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

2 /10
$0.07
Araba Mothrider

Araba Mothrider

Creature — Human Samurai (1/1)

Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.4 /10
$0.23
Argivian Cavalier

Argivian Cavalier

Creature — Orc Knight (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.

4.3 /10
$0.03
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