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Cards similar to Fiery Fall (400)

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Turn  Burn

Turn // Burn

Instant // Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

Burn

Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)

4.7 /10
$0.06
Unforge

Unforge

Instant

Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.

0.2 /10
$0.03
Wild Slash

Wild Slash

Instant

Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to any target.

4.6 /10
$0.13
Yamabushis Flame

Yamabushi's Flame

Instant

Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

0.7 /10
$0.19
Academic Dispute

Academic Dispute

Instant

Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

4.5 /10
$0.03
Accelerate

Accelerate

Instant

Target creature gains haste until end of turn.
Draw a card.

8.1 /10
$0.58
Aleatory

Aleatory

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
$0.28
Annihilate

Annihilate

Instant

Destroy target nonblack creature. It can't be regenerated.
Draw a card.

3.7 /10
$0.14
Aura Barbs

Aura Barbs

Instant — Arcane

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

2.6 /10
$0.21
Balduvian Rage

Balduvian Rage

Instant

Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

7.4 /10
$0.10
Boiling Blood

Boiling Blood

Instant

Target creature attacks this turn if able.
Draw a card.

5.8 /10
$0.17
Boulderfall

Boulderfall

Instant

Boulderfall deals 5 damage divided as you choose among any number of targets.

1.4 /10
$0.03
Brace for Impact

Brace for Impact

Instant

Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

2 /10
$0.10
Breath Weapon

Breath Weapon

Instant

Breath Weapon deals 2 damage to each non-Dragon creature.

6.7 /10
$0.14
Bright Reprisal

Bright Reprisal

Instant

Destroy target attacking creature.
Draw a card.

2.4 /10
$0.04
Burst Lightning

Burst Lightning

Instant

Kicker (You may pay an additional as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.

5.4 /10
$0.20
Cackling Flames

Cackling Flames

Instant

Cackling Flames deals 3 damage to any target.
Hellbent — Cackling Flames deals 5 damage instead if you have no cards in hand.

1.2 /10
$0.12
Call In a Professional

Call In a Professional

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)

5.6 /10
$0.04
Caught in the Crossfire

Caught in the Crossfire

Instant

Spree (Choose one or more additional costs.)
+ — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
+ — Caught in the Crossfire deals 2 damage to each non-outlaw creature.

1.8 /10
$0.11
Chain of Plasma

Chain of Plasma

Instant

Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.

3.9 /10
$0.32
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