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Cards similar to Flowering Lumberknot (400)

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Gwenna Eyes of Gaea

Gwenna, Eyes of Gaea

Legendary Creature — Elf Druid Scout (2/3)

: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.
Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it.

9.6 /10
$2.92
Halsin Emerald Archdruid

Halsin, Emerald Archdruid

Legendary Creature — Elf Druid (2/4)

: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.
Choose a Background (You can have a Background as a second commander.)

6.2 /10
$0.10
Harbinger of Spring

Harbinger of Spring

Creature — Spirit (2/1)

Protection from non-Spirit creatures
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

3.6 /10
$0.11
Hardy of Myras Marvels

Hardy of Myra's Marvels

Legendary Creature — Elf Performer (4/4)

As Hardy of Myra's Marvels enters the battlefield, choose a number.
Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)

0 /10
$0.09
Harold and Bob First Numens

Harold and Bob, First Numens

Legendary Creature — Treefolk Mutant (3/3)

Vigilance, reach
When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ': Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.

5.7 /10
$0.32
Hawkeater Moth

Hawkeater Moth

Creature — Insect (1/2)

Flying
Shroud (This creature can't be the target of spells or abilities.)

1 /10
$0.23
Heir of the Ancient Fang

Heir of the Ancient Fang

Creature — Snake Samurai (2/3)

Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

3.5 /10
$0.01
Hooded Brawler

Hooded Brawler

Creature — Naga Warrior (3/2)

You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)

1.3 /10
$0.02
Horizon Seeker

Horizon Seeker

Creature — Human Warrior (3/2)

Boast — : Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)

4.1 /10
$0.02
Hornbash Mentor

Hornbash Mentor

Creature — Human Warrior (3/3)

When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with trample.

6.8 /10
$0.09
Howlpack Piper  Wildsong Howler

Howlpack Piper // Wildsong Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

This spell can't be countered.
, : You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Wildsong Howler

Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.1 /10
$0.52
Hua Tuo Honored Physician

Hua Tuo, Honored Physician

Legendary Creature — Human (1/2)

: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.

6.3 /10
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Hunted Troll

Hunted Troll

Creature — Troll Warrior (8/4)

When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying.
: Regenerate Hunted Troll.

7.4 /10
$0.87
Hunting Moa

Hunting Moa

Creature — Bird Beast (3/2)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.

1.4 /10
$0.21
IfhBff Efreet

Ifh-Bíff Efreet

Creature — Efreet (3/3)

Flying
: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.

1 /10
--
Imaryll Elfhame Elite

Imaryll, Elfhame Elite

Legendary Creature — Elf Warrior (3/3)

Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.
You may have Imaryll assign its combat damage as though it weren't blocked.

5.9 /10
--
Inexorable Blob

Inexorable Blob

Creature — Ooze (3/3)

Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.

6 /10
$0.26
Infestation Expert  Infested Werewolf

Infestation Expert // Infested Werewolf

Creature — Human Werewolf // Creature — Werewolf (3/4)

Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Infested Werewolf

Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4.4 /10
$0.06
Innocuous Researcher

Innocuous Researcher

Creature — Centaur Detective (3/4)

Parley — Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card.
At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn.

5.2 /10
$0.17
Invasion of Muraganda  Primordial Plasm

Invasion of Muraganda // Primordial Plasm

Battle — Siege // Creature — Ooze (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.

Primordial Plasm

At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn.

4.8 /10
$0.03
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