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Cards similar to Forebear's Blade (18)

Halvar God of Battle  Sword of the Realms

Halvar, God of Battle // Sword of the Realms

Legendary Creature — God // Legendary Artifact — Equipment (4/4)

Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.

Sword of the Realms

Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip

9.3 /10
~$11
Mirran Bardiche

Mirran Bardiche

Artifact — Equipment

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+1 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.6 /10
$0.02
Shining Armor

Shining Armor

Artifact — Equipment

Flash
When Shining Armor enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.2 /10
$0.09
Avarice Amulet

Avarice Amulet

Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."
Whenever equipped creature dies, target opponent gains control of Avarice Amulet.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.7 /10
$0.26
Dredging Claw

Dredging Claw

Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever a creature enters from your graveyard, you may attach Dredging Claw to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.6 /10
$0.04
Embercleave

Embercleave

Legendary Artifact — Equipment

Flash
This spell costs less to cast for each attacking creature you control.
When Embercleave enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip

9.6 /10
$8.23
Hammer of Nazahn

Hammer of Nazahn

Legendary Artifact — Equipment

Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip

9.7 /10
~$13
Horned Helm

Horned Helm

Artifact — Equipment

Equipped creature gets +1/+1 and has trample.
: Attach Horned Helm to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4 /10
$0.13
Ancestral Katana

Ancestral Katana

Artifact — Equipment

Whenever a Samurai or Warrior you control attacks alone, you may pay . When you do, attach Ancestral Katana to it.
Equipped creature gets +2/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.3 /10
$0.04
Baseball Bat

Baseball Bat

Artifact — Equipment

When Baseball Bat enters, attach it to target creature you control.
Equipped creature gets +1/+1.
Whenever equipped creature attacks, tap up to one target creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

2.3 /10
$0.03
Celestial Armor

Celestial Armor

Artifact — Equipment

Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.4 /10
$2.35
Citizens Crowbar

Citizen's Crowbar

Artifact — Equipment

When Citizen's Crowbar enters, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it.
Equipped creature gets +1/+1 and has ", , Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.2 /10
$0.09
Galadhrim Bow

Galadhrim Bow

Artifact — Equipment

Flash
When Galadhrim Bow enters, attach it to target creature you control. Untap that creature.
Equipped creature gets +1/+2 and has reach.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6 /10
$0.03
Healers Headdress

Healer's Headdress

Artifact — Equipment

Equipped creature gets +0/+2 and has ": Prevent the next 1 damage that would be dealt to any target this turn."
: Attach Healer's Headdress to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

1.1 /10
$0.12
Heartseeker

Heartseeker

Artifact — Equipment

Equipped creature gets +2/+1 and has ", Unattach Heartseeker: Destroy target creature."
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

5 /10
$1.66
Heros Blade

Hero's Blade

Artifact — Equipment

Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach Hero's Blade to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

9.3 /10
$0.12
Hidden Blade

Hidden Blade

Artifact — Equipment

Flash
When Hidden Blade enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
Equipped creature gets +1/+0 and has first strike.
Equip

7.7 /10
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Hidden Footblade

Hidden Footblade

Artifact — Equipment

Flash
When Hidden Footblade enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.5 /10
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