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Cards similar to Foresight (400)

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Bring to Light

Bring to Light

Sorcery

Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

8.7 /10
$0.61
Chill of Foreboding

Chill of Foreboding

Sorcery

Each player mills five cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.7 /10
$0.11
Clarion Ultimatum

Clarion Ultimatum

Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.

3.3 /10
$0.31
Compulsive Research

Compulsive Research

Sorcery

Target player draws three cards. Then that player discards two cards unless they discard a land card.

8.7 /10
$0.14
Consuming Tide

Consuming Tide

Sorcery

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.

8.8 /10
$0.46
Control of the Court

Control of the Court

Sorcery

Draw four cards, then discard three cards at random.

3 /10
~$40
Covenant of Minds

Covenant of Minds

Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.

3.9 /10
$0.18
Desperate Research

Desperate Research

Sorcery

Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

1.1 /10
$0.37
Distortion Strike

Distortion Strike

Sorcery

Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

7.8 /10
$0.38
Fathom Trawl

Fathom Trawl

Sorcery

Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

2 /10
$0.28
Fire Giants Fury

Fire Giant's Fury

Sorcery

Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.

5.9 /10
$0.10
Ghoulcallers Harvest

Ghoulcaller's Harvest

Sorcery

Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.5 /10
$0.14
Glimpse the Future

Glimpse the Future

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

1.8 /10
$0.03
Goblin Lore

Goblin Lore

Sorcery

Draw four cards, then discard three cards at random.

6.1 /10
$1.33
Grasp of Phantoms

Grasp of Phantoms

Sorcery

Put target creature on top of its owner's library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1.5 /10
$0.02
Grave Strength

Grave Strength

Sorcery

Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.

4.2 /10
$0.12
Increasing Confusion

Increasing Confusion

Sorcery

Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7 /10
$1.26
Index

Index

Sorcery

Look at the top five cards of your library, then put them back in any order.

6.2 /10
$0.13
Ingenious Mastery

Ingenious Mastery

Sorcery

You may pay rather than pay this spell's mana cost.
If the cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.

6.9 /10
$0.34
Inspired Idea

Inspired Idea

Sorcery

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]

3.5 /10
$0.09
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