Land
As Gilt-Leaf Palace enters, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters tapped.
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Land
As Necroblossom Snarl enters, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters tapped.
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Instant // Land
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
Old-Growth Grove
Old-Growth Grove enters tapped.
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Land
Blooming Marsh enters tapped unless you control two or fewer other lands.
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Land
Deathcap Glade enters tapped unless you control two or more other lands.
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Land — Desert
Festering Gulch enters tapped.
When Festering Gulch enters, it deals 1 damage to target opponent.
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Land
Golgari Rot Farm enters tapped.
When Golgari Rot Farm enters, return a land you control to its owner's hand.
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Land
Hissing Quagmire enters tapped.
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: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
Land
Jungle Hollow enters tapped.
When Jungle Hollow enters, you gain 1 life.
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Land
This land enters tapped.
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, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Land — Swamp Forest
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As Overgrown Tomb enters, you may pay 2 life. If you don't, it enters tapped.
Land
Pine Barrens enters tapped.
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: Add or . Pine Barrens deals 1 damage to you.
Land
Restless Cottage enters tapped.
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: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.
Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.
Land
Skemfar Elderhall enters tapped.
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, , Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Land
Strangled Cemetery enters tapped unless a player has 13 or less life.
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