Legendary Creature — Human Soldier (2/2)
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Creature — Avatar (10/10)
If Primeval Spawn would enter and it wasn't cast or no mana was spent to cast it, exile it instead.
Vigilance, trample, lifelink
When Primeval Spawn leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value 10 or less from among them without paying their mana costs.
Legendary Creature — Human Soldier (3/3)
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
Artifact
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.
, , Sacrifice Vexing Bauble: Draw a card.
Creature — Spirit (2/3)
Flying
If you control five or more untapped lands, Dust Animus enters with two +1/+1 counters and a lifelink counter on it.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Plant (0/0)
Converge — Glinting Creeper enters with two +1/+1 counters on it for each color of mana spent to cast it.
Glinting Creeper can't be blocked by creatures with power 2 or less.
Artifact Creature — Wizard (4/4)
Trample
Steel Exemplar enters with two +1/+1 counters on it unless two or more colors of mana were spent to cast it.
Creature — Shade (3/1)
Kicker
Skyclave Shade can't block.
If Skyclave Shade was kicked, it enters with two +1/+1 counters on it.
Landfall — Whenever a land you control enters, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.
Creature — Human Warlock (1/4)
When Outlaw Stitcher enters, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Drake (2/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
If Academy Drake was kicked, it enters with two +1/+1 counters on it.
Creature — Illusion (1/1)
Kicker (You may pay an additional as you cast this spell.)
Aether Figment can't be blocked.
If Aether Figment was kicked, it enters with two +1/+1 counters on it.
Creature — Volver (3/3)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Anavolver was kicked with its kicker, it enters with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its kicker, it enters with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
Creature — Dinosaur (6/6)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Trample, ward
Ancient Imperiosaur enters with two +1/+1 counters on it for each creature that convoked it.
Creature — Human Knight (2/2)
Kicker (You may pay an additional as you cast this spell.)
If Benalish Lancer was kicked, it enters with two +1/+1 counters on it and with first strike.
Creature — Volver (1/1)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Cetavolver was kicked with its kicker, it enters with two +1/+1 counters on it and with first strike.
If Cetavolver was kicked with its kicker, it enters with a +1/+1 counter on it and with trample.
Creature — Volver (1/1)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Degavolver was kicked with its kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."
If Degavolver was kicked with its kicker, it enters with a +1/+1 counter on it and with first strike.
Creature — Human Minion (1/1)
Kicker (You may pay an additional as you cast this spell.)
If Duskwalker was kicked, it enters with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
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