Creature — Spirit Cleric (2/1)
Flying
Sacrifice Remorseful Cleric: Exile target player's graveyard.
Creature — Dwarf Artificer (2/1)
, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
Creature — Unicorn (2/3)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.
Legendary Creature — Halfling Peasant (2/1)
Flash
When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
Artifact Creature — Wall (0/4)
Defender
, : Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature — Vampire Guest (3/1)
Sanguine Sipper has lifelink as long as you control a stickered permanent.
Legendary Creature — Human Pilot (3/1)
As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace.
Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.
Creature — Human Scout (1/1)
Scholar of New Horizons enters the battlefield with a +1/+1 counter on it.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
Creature — Spirit Cleric (2/1)
Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
Creature — Angel (3/3)
You can't cast this spell during your first, second, or third turns of the game.
Flying, vigilance
Creature — Bird Cleric (1/1)
Flying, first strike
Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Creature — Human (1/1)
: You gain 1 life. Activate only during your turn, before attackers are declared.
Creature — Griffin (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Bird Citizen (1/1)
Flying, lifelink
: You and target opponent each draw a card.
Creature — Human Scout (2/1)
Whenever Skyline Scout attacks, you may pay . If you do, it gains flying until end of turn.
Creature — Human Cleric (2/1)
, Exile a creature card from your graveyard: You gain 1 life.
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