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Cards similar to Genju of the Fields (400)

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Promised Kannushi

Promised Kannushi

Creature — Human Druid (1/1)

Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)

2.9 /10
$0.16
Quest for the Holy Relic

Quest for the Holy Relic

Enchantment

Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.
Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

5.3 /10
$0.16
Sentinels Mark

Sentinel's Mark

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

5 /10
$0.08
Shield of Duty and Reason

Shield of Duty and Reason

Enchantment — Aura

Enchant creature
Enchanted creature has protection from green and from blue.

7.1 /10
$0.38
Sisays Ingenuity

Sisay's Ingenuity

Enchantment — Aura

Enchant creature
When Sisay's Ingenuity enters the battlefield, draw a card.
Enchanted creature has ": Target creature becomes the color of your choice until end of turn."

3.5 /10
$0.24
Spectral Steel

Spectral Steel

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.

7.3 /10
$0.08
Torii Watchward

Torii Watchward

Creature — Spirit (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

1.1 /10
$0.11
Triumph of Gerrard

Triumph of Gerrard

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on target creature you control with the greatest power.
III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.

5.6 /10
$0.06
Vineweft

Vineweft

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
: Return Vineweft from your graveyard to your hand.

2 /10
$0.07
War of the Last Alliance

War of the Last Alliance

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.

8.6 /10
$0.48
White Scarab

White Scarab

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.

2.5 /10
$0.27
Wordmail

Wordmail

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each word in its name.

10 /10
$0.21
Writ of Passage

Writ of Passage

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.
Forecast — , Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)

3.6 /10
$0.12
Zealots Conviction

Zealot's Conviction

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +1/+1.
Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.

4.9 /10
$0.02
Barbarian Class

Barbarian Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
: Level 3
Creatures you control have haste.

8.8 /10
$0.33
Battle of Hoover Dam

Battle of Hoover Dam

Enchantment

As Battle of Hoover Dam enters the battlefield, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.

5.4 /10
$0.19
Black Scarab

Black Scarab

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by black creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

2.6 /10
$0.21
Blue Scarab

Blue Scarab

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by blue creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.

2.5 /10
$0.25
Burden of Guilt

Burden of Guilt

Enchantment — Aura

Enchant creature
: Tap enchanted creature.

3 /10
$0.06
Capashen Standard

Capashen Standard

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
, Sacrifice Capashen Standard: Draw a card.

3 /10
$0.15
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