← Edit search Random card

Cards similar to Genju of the Spires (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Green Ward

Green Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from green. This effect doesn't remove Green Ward.

2.8 /10
$0.24
Guild Feud

Guild Feud

Enchantment

At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

4.3 /10
$0.18
Guildscorn Ward

Guildscorn Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from multicolored.

4.6 /10
$0.07
Harmonious Emergence

Harmonious Emergence

Enchantment — Aura

Enchant land you control
Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land.
If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.

4.7 /10
$0.02
Hazorets Favor

Hazoret's Favor

Enchantment

At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.

4 /10
$0.07
Hidden Gibbons

Hidden Gibbons

Enchantment

When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.

5.4 /10
$4.76
Hidden Guerrillas

Hidden Guerrillas

Enchantment

When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.

2.3 /10
$0.28
Hidden Spider

Hidden Spider

Enchantment

When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)

4.5 /10
$0.28
Holistic Wisdom

Holistic Wisdom

Enchantment

, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

4.2 /10
$2.48
Hopeful Eidolon

Hopeful Eidolon

Enchantment Creature — Spirit (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Enchanted creature gets +1/+1 and has lifelink.

5.5 /10
$0.07
Hyena Umbra

Hyena Umbra

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

9.3 /10
$0.25
Hypnotic Siren

Hypnotic Siren

Enchantment Creature — Siren (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
You control enchanted creature.
Enchanted creature gets +1/+1 and has flying.

6.8 /10
$0.27
Insolence

Insolence

Enchantment — Aura

Enchant creature
Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

1.2 /10
$0.11
Instill Furor

Instill Furor

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."

0.7 /10
$0.10
Inventive Iteration  Living Breakthrough

Inventive Iteration // Living Breakthrough

Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Living Breakthrough

Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

8 /10
$0.15
Kithkin Armor

Kithkin Armor

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.

4.1 /10
$0.18
Kumanos Blessing

Kumano's Blessing

Enchantment — Aura

Flash
Enchant creature
If a creature dealt damage by enchanted creature this turn would die, exile it instead.

0.8 /10
$0.08
Land Tax

Land Tax

Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

9.8 /10
--
Launch

Launch

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.

3.5 /10
$0.19
Loose in the Park

Loose in the Park

Enchantment — Aura

Enchant land
When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it.
: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.

10 /10
--
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.