Enchantment — Aura
Flash
Enchant creature you control
When Saving Grace enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
Enchanted creature gets +0/+3.
Instant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Instant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.
III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
Legendary Creature — Human Cleric (2/5)
, : The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.
Creature — Giant Soldier (2/7)
All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant instead.
Sorcery
Prevent all damage that would be dealt this turn to creatures you control.
Instant
If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn to creatures you control.
Enchantment
As Gideon's Intervention enters, choose a card name.
Your opponents can't cast spells with the chosen name.
Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
Instant
Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.
Instant
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
Enchantment
As Deification enters, choose a planeswalker type.
Planeswalkers you control of the chosen type have hexproof.
As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed.
Instant
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Legendary Creature — Treefolk (0/0)
Kurbis, Harvest Celebrant enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
Instant
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Prevent all damage that would be dealt this turn to up to two target creatures.
Sorcery
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
Creature — Angel (5/5)
Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
When Angel of Salvation enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
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