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Cards similar to Gilder Bairn (18)

The First Tyrannic War

The First Tyrannic War

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may put a creature card from your hand onto the battlefield. If its mana cost contains , it enters with a number of +1/+1 counters on it equal to the number of lands you control.
II, III — Double the number of each kind of counter on target creature you control.

7.5 /10
$0.15
Vorel of the Hull Clade

Vorel of the Hull Clade

Legendary Creature — Human Merfolk (1/4)

, : Double the number of each kind of counter on target artifact, creature, or land.

9.1 /10
$0.58
Bristly Bill Spine Sower

Bristly Bill, Spine Sower

Legendary Creature — Plant Druid (2/2)

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
: Double the number of +1/+1 counters on each creature you control.

9.3 /10
~$31
Deepglow Skate

Deepglow Skate

Creature — Fish (3/3)

When Deepglow Skate enters, double the number of each kind of counter on any number of target permanents.

9.5 /10
$0.94
Fangs of Kalonia

Fangs of Kalonia

Sorcery

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on each creature that had a +1/+1 counter put on it this way.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

8.2 /10
$0.20
Arna Kennerd Skycaptain

Arna Kennerüd, Skycaptain

Legendary Creature — Human Knight (4/4)

Flying, lifelink
Ward—Discard a card.
Whenever a modified creature you control attacks, double the number of each kind of counter on it. Then for each nontoken permanent attached to it, create a token that's a copy of that permanent attached to that creature.

6.8 /10
$0.58
BrightPalm Soul Awakener

Bright-Palm, Soul Awakener

Legendary Creature — Fox Shaman (4/3)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.

7.6 /10
$0.24
Invigorating Surge

Invigorating Surge

Instant

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.

9.1 /10
$0.29
Ornery Tumblewagg

Ornery Tumblewagg

Creature — Brushwagg Mount (2/2)

At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

7.5 /10
$0.31
Tanazir Quandrix

Tanazir Quandrix

Legendary Creature — Elder Dragon (4/4)

Flying, trample
When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control.
Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.

7.1 /10
$0.98
Visions of Dominance

Visions of Dominance

Sorcery

Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it.
Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.3 /10
$0.83
Biogenic Upgrade

Biogenic Upgrade

Sorcery

Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

7.4 /10
$0.07
Byrke Long Ear of the Law

Byrke, Long Ear of the Law

Legendary Creature — Rabbit Soldier (4/4)

Vigilance
When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures.
Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.

6.8 /10
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Contagion Clasp

Contagion Clasp

Artifact

When Contagion Clasp enters, put a -1/-1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.6 /10
$0.59
Courage in Crisis

Courage in Crisis

Sorcery

Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.8 /10
$0.04
Court of Garenbrig

Court of Garenbrig

Enchantment

When Court of Garenbrig enters, you become the monarch.
At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

9.4 /10
$9.61
Everythingamajig

Everythingamajig

Artifact

, : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
, : Put a +1/+1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

10 /10
$2.31
Grim Affliction

Grim Affliction

Instant

Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.5 /10
$0.19

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