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Cards similar to Glyph of Doom (400)

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Reach of Shadows

Reach of Shadows

Instant

Destroy target creature that's one or more colors.

1.1 /10
$0.03
Reaping the Graves

Reaping the Graves

Instant

Return target creature card from your graveyard to your hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

4.4 /10
$0.44
Red Elemental Blast

Red Elemental Blast

Instant

Choose one —
• Counter target blue spell.
• Destroy target blue permanent.

9.9 /10
--
Rend Flesh

Rend Flesh

Instant — Arcane

Destroy target non-Spirit creature.

5.1 /10
$0.16
Renegades Getaway

Renegade's Getaway

Instant

Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)

4.2 /10
$0.03
Riptide

Riptide

Instant

Tap all blue creatures.

1.5 /10
$0.23
Rouse the Mob

Rouse the Mob

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.

4.1 /10
$0.07
Rush of Vitality

Rush of Vitality

Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

6.7 /10
--
Saw in Half

Saw in Half

Instant

Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.

9.4 /10
~$11
Scapegoat

Scapegoat

Instant

As an additional cost to cast this spell, sacrifice a creature.
Return any number of target creatures you control to their owner's hand.

5.7 /10
$0.41
Sea Kings Blessing

Sea Kings' Blessing

Instant

One or more target creatures become blue until end of turn.

2.3 /10
$3.24
Searing Light

Searing Light

Instant

Destroy target attacking or blocking creature with power 2 or less.

0.8 /10
$0.02
Seedling Charm

Seedling Charm

Instant

Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.

4.3 /10
$0.21
Seize the Soul

Seize the Soul

Instant

Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.

2.5 /10
$0.32
Sewer Plague

Sewer Plague

Instant

Target creature an opponent controls perpetually gets -2/-2 and gains "At the beginning of each upkeep, this creature perpetually gets -1/-1."

10 /10
--
Sex Appeal

Sex Appeal

Instant

Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.

10 /10
$0.34
Shape the Sands

Shape the Sands

Instant

Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)

3.7 /10
$0.04
Sheltering Light

Sheltering Light

Instant

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

7.5 /10
$0.14
Shielded Passage

Shielded Passage

Instant

Prevent all damage that would be dealt to target creature this turn.

3 /10
$0.05
Shoot the Sheriff

Shoot the Sheriff

Instant

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)

5.6 /10
$0.13
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