Creature — Goblin Warrior Ally (3/2)
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Goblin Mutant (6/6)
Goblin Goon can't attack unless you control more creatures than defending player.
Goblin Goon can't block unless you control more creatures than attacking player.
Creature — Goblin Hatificer (2/2)
Menace (This creature can't be blocked except by two or more creatures.)
Other creatures you control wearing hats in their art have menace.
Creature — Goblin Berserker (3/2)
Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Goblin Rogue (2/1)
Whenever Goblin Locksmith attacks, creatures with defender can't block this turn.
Creature — Goblin Mutant (5/3)
Trample
Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.
Goblin Mutant can't block creatures with power 3 or greater.
Creature — Goblin Warrior (1/2)
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Snow Creature — Goblin Warrior (2/2)
: Target creature can't block this turn.
: Goblin Rimerunner gains haste until end of turn. ( can be paid with one mana from a snow source.)
Creature — Goblin (3/1)
Trample
Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.
Goblin Rock Sled can't attack unless defending player controls a Mountain.
Creature — Goblin (1/1)
, : Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.
, : Target creature you control can't be blocked this turn. Destroy it at end of combat.
Creature — Goblin Scout (2/1)
When Goblin Shortcutter enters the battlefield, target creature can't block this turn.
Creature — Goblin Warrior (1/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Goblin Rogue (2/2)
Haste (This creature can attack and as soon as it comes under your control.)
: Another target creature with power 2 or less can't be blocked this turn.
Creature — Goblin Warrior (2/2)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Goblin Pirate (2/1)
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Goblin Rogue (1/1)
: Target creature with power 2 or less can't be blocked this turn.
Creature — Human Warrior (2/2)
Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.
Creature — Human Warrior (2/1)
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
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