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Cards similar to Goblin Heelcutter (400)

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Coercive Recruiter

Coercive Recruiter

Creature — Orc Pirate (4/3)

Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

9 /10
$0.16
Conduit of Storms  Conduit of Emrakul

Conduit of Storms // Conduit of Emrakul

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (2/3)

Whenever Conduit of Storms attacks, add at the beginning of your next main phase this turn.
: Transform Conduit of Storms.

Conduit of Emrakul

Whenever Conduit of Emrakul attacks, add at the beginning of your next main phase this turn.

4.6 /10
$0.14
Crimson Manticore

Crimson Manticore

Creature — Manticore (2/2)

Flying
, : Crimson Manticore deals 1 damage to target attacking or blocking creature.

0.2 /10
~$13
Detritivore

Detritivore

Creature — Lhurgoyf (0/0)

Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.

5.1 /10
$1.02
Donna Noble

Donna Noble

Legendary Creature — Human (2/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)

5.9 /10
$0.83
Dwarven Sea Clan

Dwarven Sea Clan

Creature — Dwarf (1/1)

: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate only before the end of combat step.

1 /10
$0.54
Emberwilde Captain

Emberwilde Captain

Creature — Djinn Pirate (4/2)

When Emberwilde Captain enters the battlefield, you become the monarch.
Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand.

9.2 /10
$0.89
Embodiment of Fury

Embodiment of Fury

Creature — Elemental (4/3)

Trample
Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

5.1 /10
$0.06
Everquill Phoenix

Everquill Phoenix

Creature — Phoenix (4/4)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, create a red artifact token named Feather with ", Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."

7.2 /10
$0.12
Farid Enterprising Salvager

Farid, Enterprising Salvager

Legendary Creature — Human Soldier (3/3)

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap.
, Sacrifice an artifact: Choose one —
• Put a +1/+1 counter on Farid. It gains menace until end of turn.
• Goad target creature.
• Discard a card, then draw a card.

7 /10
$0.09
Fathom Fleet Swordjack

Fathom Fleet Swordjack

Creature — Orc Pirate (4/3)

Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

8.1 /10
$0.15
Felhide Spiritbinder

Felhide Spiritbinder

Creature — Minotaur Shaman (3/4)

Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay . If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

6.4 /10
$0.24
Firemantle Mage

Firemantle Mage

Creature — Human Shaman Ally (2/2)

Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

5.1 /10
$0.04
Flowstone Salamander

Flowstone Salamander

Creature — Salamander (3/4)

: Flowstone Salamander deals 1 damage to target creature blocking it.

0.1 /10
$0.17
Flummoxed Cyclops

Flummoxed Cyclops

Creature — Cyclops (4/4)

Reach
Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.

0.3 /10
$0.02
Furnace Brood

Furnace Brood

Creature — Elemental (3/3)

: Target creature can't be regenerated this turn.

0 /10
--
Glorybringer

Glorybringer

Creature — Dragon (4/4)

Flying, haste
You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)

7.5 /10
$0.36
Goblin Cruciverbalist

Goblin Cruciverbalist

Creature — Goblin Wizard Guest (1/4)

Haste
When Goblin Cruciverbalist enters the battlefield, create a colorless artifact token named your choice of A, E, I, O, or U.
Whenever Goblin Cruciverbalist attacks, using the first letters of names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.

0 /10
$0.05
Goblin Flotilla

Goblin Flotilla

Creature — Goblin (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of each combat, unless you pay , whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.

0.6 /10
$0.62
Goblin Sharpshooter

Goblin Sharpshooter

Creature — Goblin (1/1)

Goblin Sharpshooter doesn't untap during your untap step.
Whenever a creature dies, untap Goblin Sharpshooter.
: Goblin Sharpshooter deals 1 damage to any target.

9 /10
~$21
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