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Cards similar to Goblin Spy (400)

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Goblin Patrol

Goblin Patrol

Creature — Goblin (2/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

0.6 /10
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Goblin Sledder

Goblin Sledder

Creature — Goblin (1/1)

Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.

7 /10
$0.31
Goblin Soothsayer

Goblin Soothsayer

Creature — Goblin Shaman (1/1)

, , Sacrifice a Goblin: Red creatures get +1/+1 until end of turn.

4.4 /10
$0.42
Goblin SwineRider

Goblin Swine-Rider

Creature — Goblin (1/1)

Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.

1.1 /10
$0.11
Goblin Taskmaster

Goblin Taskmaster

Creature — Goblin (1/1)

: Target Goblin creature gets +1/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

2.6 /10
$0.10
Goblin Tomb Raider

Goblin Tomb Raider

Creature — Goblin Pirate (1/2)

As long as you control an artifact, Goblin Tomb Raider gets +1/+0 and has haste.

4.2 /10
$0.11
Godos Irregulars

Godo's Irregulars

Creature — Human Warrior (1/1)

: Godo's Irregulars deals 1 damage to target creature blocking it.

0.8 /10
$0.24
Goldhound

Goldhound

Artifact Creature — Treasure Dog (1/1)

First strike
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice Goldhound: Add one mana of any color.

8.6 /10
$0.10
Grim Initiate

Grim Initiate

Creature — Zombie Warrior (1/1)

First strike
When Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

5.7 /10
$0.05
Grim Lavamancer

Grim Lavamancer

Creature — Human Wizard (1/1)

, , Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.

5.6 /10
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Hall Monitor

Hall Monitor

Creature — Lizard Shaman (1/1)

Haste
, : Target creature can't block this turn.

3.9 /10
$0.07
Hurr Jackal

Hurr Jackal

Creature — Jackal (1/1)

: Target creature can't be regenerated this turn.

0.4 /10
$0.21
Insolent Neonate

Insolent Neonate

Creature — Vampire (1/1)

Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice Insolent Neonate: Draw a card.

6.6 /10
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Inventors Apprentice

Inventor's Apprentice

Creature — Human Artificer (1/2)

Inventor's Apprentice gets +1/+1 as long as you control an artifact.

1.5 /10
$0.06
Jackal Familiar

Jackal Familiar

Creature — Jackal (2/2)

Jackal Familiar can't attack or block alone.

0.8 /10
$0.10
Jackal Pup

Jackal Pup

Creature — Jackal (2/1)

Whenever Jackal Pup is dealt damage, it deals that much damage to you.

2.8 /10
$0.10
Karplusan Wolverine

Karplusan Wolverine

Snow Creature — Wolverine Beast (1/1)

Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to any target.

1.4 /10
$0.14
Keeper of Kookus

Keeper of Kookus

Creature — Goblin (1/1)

: Keeper of Kookus gains protection from red until end of turn.

1.2 /10
$0.10
Kessig Wolfrider

Kessig Wolfrider

Creature — Human Knight (1/2)

Menace
, , Exile three cards from your graveyard: Create a 3/2 red Wolf creature token.

3.9 /10
$0.14
KillSuit Cultist

Kill-Suit Cultist

Creature — Goblin Berserker (1/1)

Kill-Suit Cultist attacks each combat if able.
, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.

1.2 /10
$0.06
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