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Cards similar to Gudul Lurker (400)

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Ascendant Spirit

Ascendant Spirit

Snow Creature — Spirit (1/1)

: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.
: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

6.9 /10
$0.24
Aven Envoy

Aven Envoy

Creature — Bird Soldier (0/2)

Flying

1.9 /10
$0.10
Bamboozling Beeble

Bamboozling Beeble

Creature — Beeble (1/1)

Protection from Robots
, : The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.

6.1 /10
$0.05
Benthic Biomancer

Benthic Biomancer

Creature — Merfolk Wizard Mutant (1/1)

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

8.1 /10
$0.11
Brinebarrow Intruder

Brinebarrow Intruder

Creature — Human Rogue (1/2)

Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

2.9 /10
$0.07
Caller of Gales

Caller of Gales

Creature — Merfolk Wizard (1/1)

, : Target creature gains flying until end of turn.

3.2 /10
$0.04
Captive Weird  Compleated Conjurer

Captive Weird // Compleated Conjurer

Creature — Weird // Creature — Phyrexian Weird (1/3)

Defender
: Transform Captive Weird. Activate only as a sorcery. ( can be paid with either or 2 life.)

Compleated Conjurer

When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.

1.9 /10
$0.04
Cathartic Adept

Cathartic Adept

Creature — Human Wizard (1/1)

: Target player mills a card.

4.7 /10
$0.20
Ceta Disciple

Ceta Disciple

Creature — Merfolk Wizard (1/1)

, : Target creature gets +2/+0 until end of turn.
, : Add one mana of any color.

0.4 /10
$0.08
Cloud Pirates

Cloud Pirates

Creature — Human Pirate (1/1)

Flying
Cloud Pirates can block only creatures with flying.

5.1 /10
$1.62
Cloudfin Raptor

Cloudfin Raptor

Creature — Bird Mutant (0/1)

Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

6.2 /10
$0.20
Cobbled Lancer

Cobbled Lancer

Creature — Zombie Horse (3/3)

As an additional cost to cast this spell, exile a creature card from your graveyard.
, Exile Cobbled Lancer from your graveyard: Draw a card.

3.2 /10
$0.05
Cogwork Wrestler

Cogwork Wrestler

Artifact Creature — Gnome (1/2)

Flash
When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

3.1 /10
$0.02
Cosis Trickster

Cosi's Trickster

Creature — Merfolk Wizard (1/1)

Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi's Trickster.

6.3 /10
$0.58
Cursecatcher

Cursecatcher

Creature — Merfolk Wizard (1/1)

Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays .

7 /10
$0.95
Dakra Mystic

Dakra Mystic

Creature — Merfolk Wizard (1/1)

, : Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

6.9 /10
$0.23
Delver of Secrets  Insectile Aberration

Delver of Secrets // Insectile Aberration

Creature — Human Wizard // Creature — Human Insect (1/1)

At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.

Insectile Aberration

Flying

5 /10
$0.25
Dreamcatcher

Dreamcatcher

Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card.

2.4 /10
$0.18
Drowned Rusalka

Drowned Rusalka

Creature — Spirit (1/1)

, Sacrifice a creature: Discard a card, then draw a card.

5.7 /10
$0.30
Drowner Initiate

Drowner Initiate

Creature — Merfolk Wizard (1/1)

Whenever a player casts a blue spell, you may pay . If you do, target player mills two cards.

3.3 /10
$0.34
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