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Cards similar to Harbor Bandit (400)

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Elusive Tormentor  Insidious Mist

Elusive Tormentor // Insidious Mist

Creature — Vampire Wizard // Creature — Elemental (4/4)

, Discard a card: Transform Elusive Tormentor.

Insidious Mist

Hexproof, indestructible
Insidious Mist can't block and can't be blocked.
Whenever Insidious Mist attacks and isn't blocked, you may pay . If you do, transform it.

5.1 /10
$0.19
Embraal Bruiser

Embraal Bruiser

Creature — Human Warrior (3/1)

Embraal Bruiser enters the battlefield tapped.
Embraal Bruiser has menace as long as you control an artifact.

0.4 /10
$0.01
Endling

Endling

Creature — Zombie Shapeshifter (3/3)

: Endling gains menace until end of turn.
: Endling gains deathtouch until end of turn.
: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
: Endling gets +1/-1 or -1/+1 until end of turn.

5.4 /10
$0.16
Ereboss Titan

Erebos's Titan

Creature — Giant (5/5)

As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.)
Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.

2.3 /10
$0.34
Escaped Null

Escaped Null

Creature — Zombie Berserker (1/2)

Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

2 /10
$0.17
Evernight Shade

Evernight Shade

Creature — Shade (1/1)

: Evernight Shade gets +1/+1 until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

5 /10
$0.10
Expedition Skulker

Expedition Skulker

Creature — Vampire Rogue (2/2)

Expedition Skulker has deathtouch as long as you control another Rogue.

3.6 /10
$0.05
Eyeblight Assassin

Eyeblight Assassin

Creature — Elf Assassin (2/2)

When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

3.6 /10
$0.04
Faceless Devourer

Faceless Devourer

Creature — Nightmare Horror (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
When Faceless Devourer enters the battlefield, exile another target creature with shadow.
When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.

2.9 /10
$0.15
Fallen Askari

Fallen Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Fallen Askari can't block.

0.6 /10
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Farbog Revenant

Farbog Revenant

Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

3.5 /10
$0.03
Felhide Brawler

Felhide Brawler

Creature — Minotaur (2/2)

Felhide Brawler can't block unless you control another Minotaur.

3.1 /10
$0.03
Feral Ghoul

Feral Ghoul

Creature — Zombie Mutant (2/2)

Menace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.

7.7 /10
$1.71
Flesh Carver

Flesh Carver

Creature — Human Wizard (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.
When Flesh Carver dies, create an X/X black Horror creature token, where X is Flesh Carver's power.

4.8 /10
$0.46
Flow of Maggots

Flow of Maggots

Creature — Insect (2/2)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Flow of Maggots can't be blocked by non-Wall creatures.

0.9 /10
$1.01
Forlorn Pseudamma

Forlorn Pseudamma

Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Inspired — Whenever Forlorn Pseudamma becomes untapped, you may pay . If you do, create a 2/2 black Zombie enchantment creature token.

2.4 /10
$0.03
Francisco Fowl Marauder

Francisco, Fowl Marauder

Legendary Creature — Bird Pirate (0/1)

Flying
Francisco, Fowl Marauder can't block.
Whenever one or more Pirates you control deal damage to a player, Francisco explores.
Partner (You can have two commanders if both have partner.)

7.1 /10
$0.73
Frenzy Sliver

Frenzy Sliver

Creature — Sliver (1/1)

All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

4.5 /10
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Gateway Shade

Gateway Shade

Creature — Shade (1/1)

: Gateway Shade gets +1/+1 until end of turn.
Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.

4.5 /10
$0.09
Gisa Glorious Resurrector

Gisa, Glorious Resurrector

Legendary Creature — Human Wizard (4/4)

If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

9.5 /10
$2.35
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