Sorcery
Sacrifice any number of permanents you control, then draw that many cards.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Sorcery
Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.
Sorcery
Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Return target creature card from your graveyard to the battlefield.
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Sorcery
Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.
Sorcery
As an additional cost to cast this spell, discard a card and sacrifice a creature.
Two target creatures each get -13/-13 until end of turn.
Sorcery
Exile target creature. Put two loyalty counters on a planeswalker you control.
Sorcery
Exile target creature and all other creatures with the same name as that creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.
Sorcery
Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past.
Sorcery
Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)
Sorcery
Create three 2/2 black Zombie creature tokens.
Cycling (, Discard this card: Draw a card.)
When you cycle Stir the Sands, create a 2/2 black Zombie creature token.
Sorcery
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Each opponent discards two cards.
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