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Cards similar to Harsh Scrutiny (400)

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Visions of Dread

Visions of Dread

Sorcery

Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control.
Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.4 /10
$0.14
Wits End

Wit's End

Sorcery

Target player discards their hand.

4.1 /10
$0.21
Aether Tide

Aether Tide

Sorcery

As an additional cost to cast this spell, discard X creature cards.
Return X target creatures to their owners' hands.

1 /10
$0.14
Aphetto Dredging

Aphetto Dredging

Sorcery

Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.

5.3 /10
$0.20
Ashen Powder

Ashen Powder

Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control.

4.1 /10
$0.97
Back for Seconds

Back for Seconds

Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.

7.8 /10
$0.07
Better Offer

Better Offer

Sorcery

Put a random creature card with mana value X or less from target opponent's library onto the battlefield under your control. It perpetually has base power and toughness X/X and perpetually gains ward .

10 /10
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Bite of the Black Rose

Bite of the Black Rose

Sorcery

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

6.7 /10
$0.46
Bushwhack

Bushwhack

Sorcery

Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

9.1 /10
$0.28
Cannibalize

Cannibalize

Sorcery

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

4.2 /10
$0.20
Capital Punishment

Capital Punishment

Sorcery

Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.

7.5 /10
$2.72
Caravan Vigil

Caravan Vigil

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

6.1 /10
$0.09
Cemetery Recruitment

Cemetery Recruitment

Sorcery

Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.

6.4 /10
$0.07
Chain of Smog

Chain of Smog

Sorcery

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.

9.1 /10
$8.96
Chainers Edict

Chainer's Edict

Sorcery

Target player sacrifices a creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.7 /10
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Choice of Damnations

Choice of Damnations

Sorcery — Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

6 /10
$9.32
Cranial Extraction

Cranial Extraction

Sorcery — Arcane

Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.

2 /10
$0.73
Curse of the Cabal

Curse of the Cabal

Sorcery

Target player sacrifices half the permanents they control, rounded down.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If the player does, put two time counters on Curse of the Cabal.

6.3 /10
$2.81
Dark Deal

Dark Deal

Sorcery

Each player discards all the cards in their hand, then draws that many cards minus one.

9.5 /10
$4.66
Darkpact

Darkpact

Sorcery

Remove Darkpact from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.

10 /10
$1.22
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