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Cards similar to Hashep Oasis (18)

Centaur Garden

Centaur Garden

Land

: Add . Centaur Garden deals 1 damage to you.
Threshold — , , Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.

6.1 /10
$0.63
Heart of Yavimaya

Heart of Yavimaya

Land

If Heart of Yavimaya would enter, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
: Add .
: Target creature gets +1/+1 until end of turn.

3 /10
$3.33
Turntimber Grove

Turntimber Grove

Land

Turntimber Grove enters tapped.
When Turntimber Grove enters, target creature gets +1/+1 until end of turn.
: Add .

4.5 /10
$0.10
Night of the Sweets Revenge

Night of the Sweets' Revenge

Enchantment

When Night of the Sweets' Revenge enters, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Foods you control have ": Add ."
, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.

9.2 /10
$0.21
Bridgeworks Battle  Tanglespan Bridgeworks

Bridgeworks Battle // Tanglespan Bridgeworks

Sorcery // Land

Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Tanglespan Bridgeworks

As Tanglespan Bridgeworks enters, you may pay 3 life. If you don't, it enters tapped.
: Add .

9.2 /10
$0.66
Gnarlroot Trapper

Gnarlroot Trapper

Creature — Elf Druid (1/1)

, Pay 1 life: Add . Spend this mana only to cast an Elf creature spell.
: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

6.2 /10
$0.26
Hidden Nursery

Hidden Nursery

Land — Cave

Hidden Nursery enters tapped.
: Add .
, , Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

8.9 /10
$0.04
Gaeas Touch

Gaea's Touch

Enchantment

: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Sacrifice Gaea's Touch: Add .

7.4 /10
--
Argoth Sanctum of Nature

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)

9.3 /10
$1.54
Okina Temple to the Grandfathers

Okina, Temple to the Grandfathers

Legendary Land

: Add .
, : Target legendary creature gets +1/+1 until end of turn.

8.3 /10
$5.92
Pendelhaven

Pendelhaven

Legendary Land

: Add .
: Target 1/1 creature gets +1/+2 until end of turn.

7.8 /10
$3.49
Glorious Sunrise

Glorious Sunrise

Enchantment

At the beginning of combat on your turn, choose one —
• Creatures you control get +1/+1 and gain trample until end of turn.
• Target land gains ": Add " until end of turn.
• Draw a card if you control a creature with power 3 or greater.
• You gain 3 life.

9.1 /10
$1.68
Shifting Woodland

Shifting Woodland

Land

Shifting Woodland enters tapped unless you control a Forest.
: Add .
Delirium — : Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.

9.6 /10
$6.06
Jugan Defends the Temple  Remnant of the Rising Star

Jugan Defends the Temple // Remnant of the Rising Star

Enchantment — Saga // Enchantment Creature — Dragon Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with ": Add ."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Remnant of the Rising Star

Flying
Whenever another creature you control enters, you may pay . When you do, put X +1/+1 counters on that creature.
As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

8.7 /10
$2.71
Welcome to     Jurassic Park

Welcome to . . . // Jurassic Park

Enchantment — Saga // Legendary Land

(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.

Jurassic Park

(Transforms from Welcome to ....)
Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
: Add for each Dinosaur you control.

8.2 /10
~$14
Disciple of Freyalise  Garden of Freyalise

Disciple of Freyalise // Garden of Freyalise

Creature — Elf Druid // Land (3/3)

When Disciple of Freyalise enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.

Garden of Freyalise

As Garden of Freyalise enters, you may pay 3 life. If you don't, it enters tapped.
: Add .

9.4 /10
$1.79
Kazandu Mammoth  Kazandu Valley

Kazandu Mammoth // Kazandu Valley

Creature — Elephant // Land (3/3)

Landfall — Whenever a land you control enters, Kazandu Mammoth gets +2/+2 until end of turn.

Kazandu Valley

Kazandu Valley enters tapped.
: Add .

7.3 /10
$0.19
Turntimber Symbiosis  Turntimber Serpentine Wood

Turntimber Symbiosis // Turntimber, Serpentine Wood

Sorcery // Land

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

Turntimber, Serpentine Wood

As Turntimber, Serpentine Wood enters, you may pay 3 life. If you don't, it enters tapped.
: Add .

9.4 /10
$2.83

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