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Cards similar to Healing Hands (400)

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Forbidden Ritual

Forbidden Ritual

Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times.

2.3 /10
$1.68
Foresight

Foresight

Sorcery

Search your library for three cards, exile them, then shuffle.
Draw a card at the beginning of the next turn's upkeep.

3.6 /10
$0.15
Fractured Sanity

Fractured Sanity

Sorcery

Each opponent mills fourteen cards.
Cycling (, Discard this card: Draw a card.)
When you cycle Fractured Sanity, each opponent mills four cards.

9.4 /10
$1.24
Golden Ratio

Golden Ratio

Sorcery

Draw a card for each different power among creatures you control.

6.7 /10
$0.03
Healing Technique

Healing Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.

7 /10
$0.29
Hoarders Greed

Hoarder's Greed

Sorcery

You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.8 /10
$0.24
Hunters Feast

Hunters' Feast

Sorcery

Any number of target players each gain 6 life.

1.5 /10
$0.04
Hush

Hush

Sorcery

Destroy all enchantments.
Cycling (, Discard this card: Draw a card.)

3.4 /10
$0.20
Introduction to Prophecy

Introduction to Prophecy

Sorcery — Lesson

Scry 2, then draw a card.

7.8 /10
$0.07
Lay Down Arms

Lay Down Arms

Sorcery

Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.

7.5 /10
$0.12
Lock and Load

Lock and Load

Sorcery

Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

5.8 /10
$0.39
Manipulate Fate

Manipulate Fate

Sorcery

Search your library for three cards, exile them, then shuffle.
Draw a card.

4.3 /10
$0.19
Mass Appeal

Mass Appeal

Sorcery

Draw a card for each Human you control.

7.7 /10
$0.31
Mental Agony

Mental Agony

Sorcery

Target player discards two cards and loses 2 life.

1.4 /10
$0.04
Mentors Guidance

Mentor's Guidance

Sorcery

When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.
Scry 1, then draw a card.

5.7 /10
$0.05
Migration Path

Migration Path

Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Cycling (, Discard this card: Draw a card.)

9.7 /10
$0.32
Mind Drain

Mind Drain

Sorcery

Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)

4.9 /10
$0.05
Nahiris Lithoforming

Nahiri's Lithoforming

Sorcery

Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.

8.3 /10
$0.27
Omen

Omen

Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.

3.4 /10
$0.39
Oust

Oust

Sorcery

Put target creature into its owner's library second from the top. Its controller gains 3 life.

4.6 /10
$0.23
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