Sorcery
Tap target creature. It deals damage equal to its power to another target creature.
Sorcery
Choose one —
• Destroy target artifact.
• Creatures without flying can't block this turn.
Sorcery
As an additional cost to cast this spell, return a land you control to its owner's hand.
Devour in Flames deals 5 damage to target creature or planeswalker.
Sorcery
Direct Current deals 2 damage to any target.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Sorcery
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Sorcery
Destroy target land.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
Sorcery
Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order.
Sorcery
Target opponent chooses a creature they control. Other creatures they control can't block this turn.
Sorcery
Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.
Sorcery
Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Sorcery
Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
Sorcery
Destroy target artifact or land. Creatures without flying can't block this turn.
Sorcery
Firecannon Blast deals 3 damage to target creature.
Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.
Sorcery
Target creature gets +3/+3 and gains first strike until end of turn.
Sorcery
Until end of turn, permanents you control gain ": This permanent deals 1 damage to any target."
Sorcery
You may discard a Mountain card rather than pay this spell's mana cost.
Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
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