Artifact Creature — Assembly-Worker (2/2)
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Artifact Creature — Assembly-Worker (4/5)
Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Vigilance
, : Put a +1/+1 counter on target Assembly-Worker you control.
Artifact
: Target creature doesn't untap during its controller's next untap step.
Artifact — Equipment
Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control.
Equip
Artifact — Equipment
Equipped creature gets +2/+2 and has trample and lifelink.
Equip
Artifact Creature — Equipment Boar (3/2)
Trample
Equipped creature gets +3/+2 and has trample.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Artifact — Fortification
Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Fortify (: Attach to target land you control. Fortify only as a sorcery.)
Artifact — Vehicle
Whenever Careening Mine Cart attacks, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact
: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Artifact — Equipment
Equipped creature gets +2/+1 and has trample.
Equip Citizen
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Equipment Insect (2/2)
Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Artifact
, : Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
Artifact
: Add .
: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.
: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact
, Discard a card at random: Target creature gets +2/+2 until end of turn.
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)
: Target creature gets +0/+4 until end of turn.
Artifact
Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.
: Target player other than Crown of Doom's owner gains control of it. Activate only during your turn.
Artifact
, or , : Return target creature to its owner's hand unless its controller pays .
Artifact
At the beginning of your upkeep, destroy target nonland permanent with the lowest mana value. (If two or more permanents are tied for lowest, target any one of them.)
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