Artifact Creature — Golem (5/3)
Trample
Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
Artifact — Vehicle
Haste
Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.
Crew 1
Artifact — Equipment
Equipped creature gets +3/+0.
As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact — Equipment
Equipped creature gets +3/+3.
Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.
Your opponents can't cast spells with the same name as a card exiled with Godsend.
Equip
Artifact Creature — Golem // Land (4/4)
Defender
: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.
Gold-Forge Garrison
(Transforms from Golden Guardian.)
: Add two mana of any one color.
, : Create a 4/4 colorless Golem artifact creature token.
Artifact — Equipment
For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +0/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Golem (3/3)
: Target artifact creature gets +1/+1 until end of turn.
: Target artifact creature gains your choice of flying, trample, or haste until end of turn.
Artifact Creature — Frog (3/2)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Artifact
Activated abilities of creatures cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
Artifact
As Heraldic Banner enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Legendary Artifact
Each legendary creature you control gets +1/+1 for each other legendary creature you control.
, : Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact — Equipment
For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+2.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.
Equip
Artifact Creature — Scarecrow (2/2)
: Target green creature gets +1/+1 until end of turn.
Artifact Creature — Spirit (2/2)
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Artifact Creature — Golem (2/5)
Flying
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Put target card from a graveyard on the bottom of its owner's library.
Legendary Artifact
Karn's Sylex enters the battlefield tapped.
Players can't pay life to cast spells or to activate abilities that aren't mana abilities.
, , Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery.
Legendary Artifact Creature — Golem (0/0)
Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Artifact
Blue creature spells you cast cost less to cast.
Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
Artifact — Equipment
For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +1/+1 for each creature you control.
Equip
Artifact Creature — Equipment Dog (2/2)
Menace
Equipped creature gets +2/+2 and has menace.
Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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