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Cards similar to Heir of the Wilds (400)

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Brushfire Elemental

Brushfire Elemental

Creature — Elemental (1/1)

Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.

6 /10
$0.04
Dawnhart Disciple

Dawnhart Disciple

Creature — Human Warlock (2/2)

Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.

1.9 /10
$0.02
Jade Avenger

Jade Avenger

Creature — Frog Samurai (2/2)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

6.3 /10
$0.03
Pendelhaven Elder

Pendelhaven Elder

Creature — Elf Shaman (1/1)

: Each 1/1 creature you control gets +1/+2 until end of turn.

2.5 /10
$0.12
Predation Steward

Predation Steward

Creature — Phyrexian Elf Warrior (2/2)

Predation Steward enters the battlefield with two oil counters on it.
, , Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery.

2.9 /10
$0.02
Setessan Skirmisher

Setessan Skirmisher

Creature — Human Warrior (2/1)

Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn.

2 /10
$0.02
Slaughter Singer

Slaughter Singer

Creature — Phyrexian Cleric (2/2)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.

6.8 /10
$0.07
Snapping Gnarlid

Snapping Gnarlid

Creature — Beast (2/2)

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

2.2 /10
$0.03
Boreal Centaur

Boreal Centaur

Snow Creature — Centaur Warrior (2/2)

: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ( can be paid with one mana from a snow source.)

2.6 /10
$0.11
Deeproot Warrior

Deeproot Warrior

Creature — Merfolk Warrior (2/2)

Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.

1.9 /10
$0.05
Deepwood Drummer

Deepwood Drummer

Creature — Human Spellshaper (1/1)

, , Discard a card: Target creature gets +2/+2 until end of turn.

0.6 /10
$0.09
Ground Pounder

Ground Pounder

Creature — Goblin Warrior (2/2)

: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.

10 /10
$0.07
Jukai Trainee

Jukai Trainee

Creature — Human Samurai (2/2)

Whenever Jukai Trainee blocks or becomes blocked, it gets +1/+1 until end of turn.

2.4 /10
$0.01
Kithkin Daggerdare

Kithkin Daggerdare

Creature — Kithkin Soldier (1/1)

, : Target attacking creature gets +2/+2 until end of turn.

1.1 /10
$0.11
Knotvine Paladin

Knotvine Paladin

Creature — Human Knight (2/2)

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.

3.9 /10
$0.26
Werewolf Pack Leader

Werewolf Pack Leader

Creature — Human Werewolf (3/3)

Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.

8 /10
$0.80
Wyluli Wolf

Wyluli Wolf

Creature — Wolf (1/1)

: Target creature gets +1/+1 until end of turn.

1.4 /10
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Darkthicket Wolf

Darkthicket Wolf

Creature — Wolf (2/2)

: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn.

2.2 /10
$0.07
Devkarin Dissident

Devkarin Dissident

Creature — Elf Warrior (2/2)

: Devkarin Dissident gets +2/+2 until end of turn.

1 /10
$0.02
Iridescent Blademaster

Iridescent Blademaster

Creature — Elf Warrior (2/2)

: Iridescent Blademaster gets +2/+2 until end of turn.

1.6 /10
$0.02
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