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Cards similar to Heliod, Sun-Crowned (18)

Eutropia the TwiceFavored

Eutropia the Twice-Favored

Legendary Creature — Human Wizard (2/2)

Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on target creature. That creature gains flying until end of turn.

6.6 /10
$0.13
Cleric Class

Cleric Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

9.5 /10
$1.82
Cradle of Vitality

Cradle of Vitality

Enchantment

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature for each 1 life you gained.

6.6 /10
$0.30
Serene Steward

Serene Steward

Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

4.4 /10
$0.09
Assure  Assemble

Assure // Assemble

Instant // Instant

Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.

Assemble

Create three 2/2 green and white Elf Knight creature tokens with vigilance.

4.4 /10
$0.07
Battlefield Promotion

Battlefield Promotion

Instant

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)

4.7 /10
$0.05
Bola Slinger

Bola Slinger

Creature — Cat Soldier (2/2)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, tap target artifact or creature an opponent controls.

4.3 /10
$0.06
BoonBringer Valkyrie

Boon-Bringer Valkyrie

Creature — Angel Warrior (4/4)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink

7.8 /10
$0.29
BrightPalm Soul Awakener

Bright-Palm, Soul Awakener

Legendary Creature — Fox Shaman (4/3)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.

7.6 /10
$0.24
Consuming Aetherborn

Consuming Aetherborn

Creature — Aetherborn Vampire (2/2)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Lifelink

3.5 /10
$0.04
Foam Weapons Kiosk

Foam Weapons Kiosk

Artifact — Attraction

Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.

0.3 /10
$0.09
Guardian Scalelord

Guardian Scalelord

Creature — Dragon (3/4)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

8.4 /10
$2.49
MirrorStyle Master

Mirror-Style Master

Creature — Human Warrior (3/3)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.)

7 /10
$0.21
Triumph of Gerrard

Triumph of Gerrard

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on target creature you control with the greatest power.
III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.

5.5 /10
$0.05
Arbor Armament

Arbor Armament

Instant

Put a +1/+1 counter on target creature. That creature gains reach until end of turn. (It can block creatures with flying.)

4.6 /10
$0.04
Archpriest of Shadows

Archpriest of Shadows

Creature — Human Warlock (4/4)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.

9.1 /10
$0.91
Attended Healer

Attended Healer

Creature — Kor Cleric (2/3)

Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.
: Another target Cleric gains lifelink until end of turn.

6.1 /10
$0.08
Calix Guided by Fate

Calix, Guided by Fate

Legendary Enchantment Creature — Human Druid (2/2)

Constellation — Whenever Calix, Guided by Fate or another enchantment you control enters, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.

9 /10
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