Legendary Creature — Human Warrior (3/3)
Desertwalk (This creature can't be blocked as long as defending player controls a Desert.)
You may play Desert lands from your graveyard.
Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens.
Creature — Human Soldier (1/1)
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
Legendary Creature — Human Scientist (3/3)
Whenever you put one or more time counters on a permanent you control, create a 1/1 white Soldier creature token.
Whenever Kate Stewart attacks, you may pay . If you do, attacking creatures get +X/+X until end of turn, where X is the number of time counters among permanents you control.
Legendary Creature — Human Performer (3/3)
As Katerina of Myra's Marvels enters the battlefield, choose a letter.
Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.
Partner (You can have two commanders if they both have partner.)
Creature — Elf Knight (2/2)
Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way.
: Create a 1/1 white Soldier creature token with lifelink.
Legendary Creature — Human Noble (3/3)
Vigilance
Whenever a white creature you control attacks, you gain 1 life.
Creature — Human Soldier (3/1)
First strike
Whenever Lossarnach Captain or another Human enters the battlefield under your control, tap target creature an opponent controls.
At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.
Legendary Creature — Astartes Warrior (3/5)
Double strike
Master Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card.
Chapter Master — : Create two 2/2 white Astartes Warrior creature tokens with vigilance.
Legendary Creature — Dragon Knight (3/3)
Vigilance
Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Other creatures you control get +1/+1 as long as you've completed a dungeon.
Creature — Human Knight (2/3)
Flying, vigilance
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature — Pegasus (1/3)
Flying
Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.
Creature — Phyrexian Pegasus (2/2)
Flying
Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn.
Legendary Creature — Human Nomad (2/2)
Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.
Creature — Human Cleric (1/2)
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.
Creature — Vampire Cleric (3/3)
Lifelink
Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature — Bird (1/3)
Flying
Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.
Creature — Human Soldier (1/2)
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
Creature — Human Soldier (1/1)
Double strike (This creature deals both first-strike and regular combat damage.)
Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way.
Creature — Angel (3/3)
Flash
Flying
Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn.
Creature — Bird Advisor (3/3)
Flying
When Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.
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