Enchantment Creature — Human Warrior (3/2)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Sightless Brawler can't attack alone.
Enchanted creature gets +3/+2 and can't attack alone.
Creature — Human Knight (2/2)
First strike
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Zubera Spirit (1/2)
When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.
Creature — Griffin (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature — Bird Citizen (1/1)
Flying, lifelink
: You and target opponent each draw a card.
Creature — Kor Cleric // Land (1/3)
When Skyclave Cleric enters the battlefield, you gain 2 life.
Skyclave Basilica
Skyclave Basilica enters the battlefield tapped.
: Add .
Creature — Soltari Soldier (2/1)
: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Creature — Soltari Monk Cleric (2/1)
Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature — Soltari Cleric (2/1)
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature — Spirit Knight (2/2)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature — Human Wizard (2/1)
: Target green or blue creature gets +0/+1 until end of turn.
Enchantment Creature — Dog (1/1)
When Spirited Companion enters the battlefield, draw a card.
Creature — Bird (1/1)
Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
Creature — Human Soldier (0/3)
Defender
Other creatures you control with defender get +0/+2.
Creature — Human Flagbearer (1/1)
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Creature — Human Mercenary (2/2)
, : Tap target non-Mount creature.
Creature — Human Warrior (2/2)
, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
Creature — Kor Artificer Ally (2/2)
Equipped creatures you control get +1/+1.
Whenever an equipped creature you control dies, draw a card.
Creature — Kor Artificer (1/2)
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
, : You may put an Equipment card from your hand onto the battlefield.
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